
In this conversation, a central topic is the challenge of selecting appropriate weapons and dealing with the problem of ammunition shortage, which many players find frustrating as conventional firearms and explosives aren’t effective in the game’s final stages. As sameluck-ua passionately put it, “I generally dislike weapon types that require ammo in most games, unless there are specific situations, and I despise consumables even more.” Other players shared similar sentiments about the scarcity of ammunition, complaining about the excessive use of various grenades, particularly mugnades, which some considered either weak or overrated. Even a player like Arithik, who had an abundance of grenades, admitted that this strategy sometimes felt inefficient, especially during tougher confrontations.
Interestingly, while concerns about limited ammunition prompted many players to hoard their supplies, others like Rand0m7 opted for a more varied approach to loadouts, trying out different weapons to determine what suits them best. This discussion underscores an essential aspect of the Abiotic Factor community’s gameplay: having the right weapons can prevent a catastrophe in the endgame.