Open World Games: The First Descendant – Massive Patch Is INSANE! Big Changes! Drop Rates, New Skins, Buffs!

As a seasoned gamer with countless hours logged into open-world titles, I must say that The First Descendant‘s massive patch announcement has left me both excited and intrigued. The focus on drop rate improvement plans, build diversity, and balancing changes is music to my ears.


In this article, we delve into the latest update for “The First Descendant,” focusing on enhanced drop rates, fresh skins, and balance adjustments. The video demonstrates the powerful character Ultimate Valby in action and presents a new descendant named Luna. Key topics addressed by the development team in their blog post include strategies for improving drop rates, discarding surplus items, encouraging diverse builds, and maintaining balance. Moreover, this update offers a variety of new swimsuits and skins for purchase in the shop. Essentially, the goal is to offer players a fairer and more enjoyable farming experience overall.

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Key Takeaways:

  • The patch introduces drop rate improvement plans to make it easier for players to obtain desired items.
  • A system to dispose of leftover items and exchange them for valuable items in a rotating shop is planned.
  • Supporting build diversity is a priority, and the dev team aims to create an environment where players can freely experiment with different builds.
  • Balancing changes will be implemented to ensure meta builds change from season to season and increase the proportion of firearm-based combat in the endgame.

Drop Rate Improvement Plans

The development team understands that some gamers find the item drop rates challenging, and they’re working on implementing a revised system that allows players to acquire their preferred items more consistently upon completing specific tasks multiple times. This updated system, known as a guaranteed drop system, is designed to offer a fairer and more gratifying gameplay experience while farming for items.

Disposing of Leftover Items

Right now, gamers can’t get rid of blueprints for Descendants and weapons they’ve already got, which means they end up with extra copies when farming resources. However, the development team is working on a feature where you can break down excess items, and the materials can be exchanged for high-value goods in a shop that refreshes regularly. This makes the items more valuable and gives players something to show for their time spent playing.

Supporting Build Diversity

The development team values the significance of having a variety in builds and aims to establish a setting that encourages players to test out various build options. At present, it’s challenging to utilize loadouts effectively after designating socket types, thereby restricting the scope for experimenting with diverse builds. To resolve this issue, the development team intends to enable the crafting of unique builds by assigning distinct socket types to each loadout.

Balancing Changes

As a gamer, I’ve noticed that some Descendants and weapons are heavily leaned towards damage-focused skills, which makes gameplay feel less diverse. However, the dev team is working hard to keep things fresh by altering meta builds from season to season and enhancing firearm-based combat in the endgame. While they can’t guarantee perfect balance all the time, they are committed to making regular updates with new content, providing us with different play styles to explore.

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2024-07-31 18:29