Open World Games: Huge Game Overhaul! XP Buffs, Reactor & Ultimate Updates! The First Descendant Updates

As a seasoned gamer with over two decades of gaming under my belt, I’ve seen my fair share of updates and reworks in various games. However, the changes coming to The First Descendant have genuinely caught my attention. The experience system overhaul, weapon balancing, reactor management improvements, and increased importance of shields are all game-changers that could significantly enhance the player experience.


In a recent video announcement, Open World Games unveiled upcoming enhancements for the globally acclaimed game, The First Descendant. Titled ‘Major Game Transformation! XP Boosts, Reactor and Ultimate Updates! The First Descendant Updates,’ the video highlights the thrilling modifications gamers will experience in the coming days. Here’s a brief rundown of the main points discussed:

If you enjoy this content, consider subscribing to Open World Games’s YouTube channel!

Key Takeaways:

  • The experience system in The First Descendant is undergoing a complete rework, allowing players to retroactively transfer progress from regular descendants to ultimate descendants.
  • A weapon overhaul is being implemented, with major improvements planned for underutilized weapons like Ajax Blair and Jaber.
  • Reactor management, a previously challenging aspect of the game, will be improved with the addition of categorization and enhanced weapon types.
  • Shields, which have low utility in the current meta, will receive increased importance with the introduction of content that requires their use.

Experience System Rework:

In the game The First Descendant, there’s been a lot of debate among players about the experience system. Typically, regular descendants don’t grow as fast or become as powerful as ultimate descendants, which can make players less interested in using them. However, the developers have acknowledged this problem and intend to implement a change that will let regular descendants’ growth be applied to ultimate descendants retroactively. The details of how this will work haven’t been finalized yet, but players are eagerly waiting for this update.

Weapon Overhaul:

In The First Descendant game, several players have voiced annoyance over some weapons they feel are too weak or ineffective. To address this issue, the development team has affirmed that adjustments and balancing will be implemented on all currently underperforming weapons and characters. Significant alterations are anticipated for Ajax Blair and Jaber during Season 1, with the aim of making these characters more attractive choices for players to use.

Reactor Management Improvements:

Managing the reactors in The First Descendant has been a tricky part, frequently causing problems when switching between descendants. To tackle this issue, the development team is making improvements like categorizing favorite items and allowing conditions to be met through reactor upgrades. These changes are designed to make reactor management smoother and more organized, decreasing the monotony of farming reactors.

Increased Importance of Shields:

In The First Descendant’s current gameplay style (meta), there’s a strong bias towards character health and defense, with less emphasis on the effectiveness of shields. But, the design team intends to incorporate new content that makes shield usage essential. This change in content will encourage players to study and modify their games for shield-focused tactics. As more content rolls out, it’s likely that the dominance of the health-centric meta will lessen, leading to a more balanced gaming experience where shield strategies become integral parts of descendant strategies.

Read More

2024-08-29 02:03