Official Nintendo Museum appears to use emulators to run its games

As a long-time Nintendo enthusiast with a deep appreciation for the company’s rich history and groundbreaking innovations, I find myself intrigued by this recent controversy surrounding the Nintendo Museum in Japan. On one hand, I applaud Nintendo for their efforts to preserve their legacy through such an immersive and interactive museum experience. On the other hand, as someone who has spent countless hours mastering games on emulators over the years, the allegations that they might be using these same tools behind closed doors feel like a bitter pill to swallow.


It’s been suggested that the Nintendo Museum in Japan could be employing emulators to play their vintage games, causing a stir online. Notably, this revelation arrives at a time when Nintendo is intensifying its legal battles against emulator users and piracy.

The Nintendo Museum, launched on October 2, 2024, in Uji City, honors the company’s rich past, tracing its development from card-making beginnings to a dominant force in global video gaming. Guests have the opportunity to engage with numerous displays highlighting legendary Nintendo items and replay timeless games.

Meanwhile, as Nintendo honors its rich history, it’s also aggressively pursuing emulator creators. In early 2021, Nintendo brought legal action against significant emulator makers like Yuzu and Ryujinx, alleging copyright infringement due to piracy issues.

Back in March, I was thrilled to learn that the creators of Yuzu, my favorite Nintendo Switch emulator, reached an agreement with Nintendo for a whopping $2.4 million. However, this settlement ultimately led to the project’s unfortunate closure. Fast forward to October, and even Ryujinx, another beloved emulator in our community, decided to halt its operations after striking a direct deal with Nintendo as well.

@BobWulff

— Chris (@ChrisMack32) October 14, 2024

Although maintaining a firm position, a video clip shared on X (previously known as Twitter) suggests a game being played at the museum abruptly stopped, accompanied by the familiar “device disconnected” sound that resonates when a USB device is removed from a Windows computer.

Immediately after seeing it, many spectators began to ponder if the museum could possibly be running old video games on emulators on their computers to exhibit them. This controversial video has ignited a discussion, with some claiming that Nintendo is being inconsistent in their stance.

If accurate, this event suggests an apparent inconsistency – Nintendo publicly criticizes emulators within the gaming world, but potentially uses them themselves for display purposes.

Nintendo’s open opposition to third-party emulation doesn’t mean they can’t create emulators themselves. In fact, Nintendo has been known to develop internal emulation technologies through their subsidiary, Nintendo European Research & Development (NERD). These emulators are used for old consoles like the NES, SNES, and Game Boy on platforms such as the Nintendo Switch Online service.

We contacted Nintendo for their view on the viral video and if it’s true that they use emulators in their museum. As of now, we haven’t received a response from them.

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2024-10-14 20:18