NVIDIA REVEALS GAME-CHANGING SWITCH 2 FEATURES THAT WILL BLOW YOUR MIND

According to Nvidia’s confirmation, the upcoming Nintendo Switch 2 will feature Deep Learning Super Sampling (DLSS), Ray Tracing, and other advanced technologies at its launch scheduled for June.

During its much-anticipated April 2nd broadcast, Nintendo unveiled additional details about the upcoming Switch 2. The event provided information such as its price point, launch date, and specifications regarding its screen.

The console’s display has been enhanced to a 7.9-inch LCD screen that refreshes at 120 times per second (120Hz) and offers a resolution of 1080p. When connected to a TV, it can scale up to 4k resolution.

As a fervent enthusiast, I can’t help but be intrigued about the unveiled specifications for the upcoming next-gen hybrid console. Regrettably, those details have yet to surface, leaving us all guessing. However, there’s a glimmer of hope on the horizon as Nvidia has shared some enlightening insights into their role in optimizing the performance of the Switch 2.

Nintendo still hasn’t revealed the CPU

Though the CPU of the upcoming Switch 2 is known as a “custom-made Nvidia processor,” Nvidia, the renowned graphics processing unit (GPU) manufacturer, shared insights in a blog post published on April 3 about how they’re enhancing its total performance.

As a gamer, I’m excited that Nvidia mentions their chip allows for DLSS (Deep Learning Super Sampling) support, which boosts my 1080p resolution to a stunning 4k! The specific version they’re using is yet to be disclosed, so it remains uncertain if it will utilize frame generation.

In the Switch 2, as reported by the company, its internal GPU boasts “specialized RT and Tensor Cores.” These components are responsible for delivering realistic lighting, reflections, and shadows within games such as Cyberpunk 2077 through ray tracing technology.

Instead of the chips’ tensor cores, it is these components that provide the capabilities for face tracking and removing backgrounds, as demonstrated by Nintendo during their presentation of GameChat in April.

To ensure seamless gameplay, it’s ideal to use a screen that dynamically changes its refresh rate according to the game’s frames per second (FPS). This feature can be achieved through a variable refresh rate panel. Notably, Nvidia highlights that the VRR in handheld mode of the Switch 2 is facilitated by its G-Sync technology.

In essence, Nvidia asserts a tenfold increase in performance compared to its previous model; however, we’ll need to observe whether this claim is valid once the console is officially released on June 5th.

Starting April 9th, pre-orders will become available, and Nintendo has devised several distinctive methods to prevent scalpers from purchasing their entire stock in one go. To place an order with them, you must meet two conditions: firstly, you need to be a subscriber of the Nintendo Switch Online service for at least 12 months, and secondly, you should have accumulated more than 50 hours of gameplay on your Nintendo Switch console.

Read More

2025-04-03 23:48