No, Black Ops 6 skill-based damage is not a real thing – obviously

As a seasoned gamer with over two decades under my belt, I can confidently say that the latest matchmaking conspiracy circulating in the Call of Duty community regarding skill-based damage is nothing more than hot air.


In the Call of Duty (CoD) community, a new, baseless theory about matchmaking is circulating. This idea suggests that the player’s skill level determines their damage output. However, it’s important to note that this claim lacks credibility, not just in Black Ops 6, but across all Call of Duty games.

In simpler terms, Skill-Based Matchmaking (SBMM) is a common feature in most competitive online games, and it’s here to stay. However, some Call of Duty players, due to their annoyance with tough opponents and challenging matches, have developed numerous theories about the game’s matchmaking system that border on conspiracy.

Over time, numerous theories about skill-based matchmaking (SBMM) have surfaced, with some arguing that if you invest less in microtransactions, your games may become more challenging.

It’s important to note that the majority of these theories originated from genuine patents submitted by Activision or Electronic Arts. However, a significant issue is that many of these patented ideas, like EOMM (engagement-optimized matchmaking), are often misconstrued and overstated in their application. In most cases, they’ve never been utilized in any game title.

This recent matchmaking controversy isn’t any unique – after all, what’s the big deal with damage being based on skill level?

Is skill-based damage used in Black Ops 6?

In Black Ops 6, you won’t find any skill-based damage system. That’s something we should clarify right off the bat.

In simpler terms, it was thought that if you didn’t play well in one game, your character might get a slight or significant boost in power for the next game, as a way of compensating for your poor performance and improving your morale. Some players even suggest that this boost can occur during the same match, especially if you experience multiple deaths in a row.

As a gamer, if I’ve been on a hot streak with an impressive kill count and high damage in multiple matches, the game might artificially lower my damage output in subsequent games to prevent me from being too overpowered. However, it’s important to note that this concept is purely hypothetical and doesn’t reflect the mechanics of any specific game I play.

This bizarre claim was, unsurprisingly, sparked by a patent Activision filed for use in Skylanders. This is the same patent, unrelated to Call of Duty, that caused the clamor over microtransaction-based matchmaking too.

It has nothing to do with Black Ops 6, or any Call of Duty game for that matter.

No, Black Ops 6 skill-based damage is not a real thing – obviously

Even though the initial speculation began, it has since grown significantly. On Reddit, discussions have arisen such as “Is skill-based damage truly existent?” and “Does anyone else believe that skill-based damage is a real concept?”, indicating its growing popularity and controversy.

The comments rarely help. “Yes skill based damage is for sure a thing,” one comment highlighted on Google search shows. Another adds, “It’s 100% a real thing,” before explaining a single interaction they had as irrefutable proof.

No, Black Ops 6 skill-based damage is not a real thing – obviouslyDon’t trust everything you read on Reddit.

Another thread response claims “the game literally makes you superman,” after a bad run. “I feel it kick in.”

Activision has already denied skill-based damage

Apart from being clearly unfeasible, Activision has previously debunked such speculations. In their “Behind the Scenes of Matchmaking” post, they explicitly state:

As a gamer, I often wonder if the Call of Duty matchmaking system affects the gameplay aspects like hit registration, player visibility, aim assist, or even damage. Could it be possible that the system tweaks these elements based on various factors during gameplay?

No. Our matchmaking process does not impact gameplay elements.

If you feel like your damage is inconsistent, it’s much more likely to be network-related, or simple placebo effect. You can rest easy, while there is skill-based matchmaking in Call of Duty, and it’s not going anywhere, your damage stats are unaffected.

If you’re struggling during games, we suggest checking out our Black Ops 6 weapon rankings. This way, you’ll be equipped with the top guns that are performing well within the current game environment or meta.

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2024-11-04 19:54