As a long-time Nintendo fan and a digital hoarder who’s always running out of storage space due to my ever-growing game library, I am thrilled by the news that Nintendo might be working on a technology to enhance the visual capabilities of their upcoming console while keeping file sizes manageable.

The Switch has been a godsend for me, with its compact cartridges allowing me to take my games on the go without worrying about storage space or download times. If this new AI upscaler technology becomes reality, it would be a game-changer for me and many other gamers who value portability without sacrificing graphical fidelity.

The prospect of playing future first-party Nintendo games in 4k resolution without the system grinding to a halt is simply too exciting to ignore. I can only hope that this technology will also be applied to older games, allowing me to enjoy them in higher resolutions on my new console.

I’m keeping my fingers crossed that Nintendo will reveal more details about their next system soon and that we won’t have to rely on leaks and patent reveals to get a sneak peek at what’s coming our way. And who knows, maybe they’ll even find a way to make my cat purr in sync with the game sound effects – now that would be a real game-changer! 😄

A patent filed by Nintendo might signal the potential graphics performance of the Switch 2, making it possible for games to achieve high resolutions without excessive storage requirements.

One drawback of playing high-end video games is their large download sizes, often requiring a compulsory update that consumes a significant amount of your device storage. However, Nintendo stands out as an exception to this rule; even their large first-party titles (such as The Legend of Zelda: Breath of the Wild) are compact enough to be accommodated on a cartridge.

Amidst persistent whispers about the upcoming, as-yet-unnamed successor to the Nintendo Switch, fans remain uncertain about the potential quality of its graphics. A recently discovered document on the United States Patent and Trademark Office website (via Eurogamer) hints that Nintendo may opt for AI upscaling technology for their next console.

Nintendo might use an upscaler for the Switch 2 to hit 4k visuals

The patent details technology that leverages machine learning to enhance image quality beyond the capabilities of the hardware, without negatively impacting overall performance.

One key benefit is that this tech enables games to maintain relatively small data sizes, which in turn lets Nintendo keep issuing games on petite cartridges, sparing them from requiring extensive compulsory downloads.

In simpler terms, a technology like Nvidia’s Deep Learning Super-Sampling (DLSS) might be Nintendo’s strategy to maintain high-quality graphics on a system that is rumored to be less powerful than the existing consoles, given that it’s designed primarily as a portable device.

If rumors are correct and this technology is designed for the potential Nintendo Switch 2, it’s likely that upcoming first-party games on this system could achieve 4k resolutions without experiencing significant slowdowns. However, it’s uncertain whether this enhanced resolution capability will extend to older games as well, given that the Switch 2 is expected to be backward compatible with the current console.

Nintendo plans to disclose information about its upcoming gaming system by the close of this fiscal year, which is on March 31st. Let’s hope they share more details sooner rather than later, so there won’t be any premature leaks or patent revelations spoiling the surprise beforehand regarding the Switch 2.

Absolutely, hold off on believing rumors about Nintendo’s next console until they officially announce it themselves.

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2025-01-02 23:19