
It seems simply stabbing enemies wasn’t enough in Assassin’s Creed Shadows. A new update, arriving around December 16th as part of update 1.1.7, adds more brutal combat options. You’ll now be able to twist your sword, strike with your elbow, and follow up with a head stab – it’s quite intense!
The latest update to Ubisoft’s Assassin’s Creed includes dramatic new finishing moves, described as adding more style to combat. A video demonstrating these brutal attacks for the characters Naoe and Yasuke is available on the official Assassin’s Creed YouTube channel.
A new update for Assassin’s Creed Shadows on the Switch 2 is coming with several improvements. Ubisoft has fixed problems with the game’s frame rate and other visual glitches. This update will be available on December 17th.
Ubisoft recently announced that Assassin’s Creed Shadows will only have one downloadable expansion, ‘Claws of Awaji,’ which was released in September. Despite this, the Assassin’s Creed series as a whole performed better than expected for Ubisoft in the last three months of the year.
Assassin’s Creed Shadows might inspire future games in the series to include multiple playable characters. The idea isn’t new – Assassin’s Creed Syndicate featured two protagonists, twins Jacob and Evie, over ten years ago. You can find a detailed review of Assassin’s Creed Shadows on TopMob.
The full patch notes for title update 1.1.7 are below:
PATCH SIZES:
- Xbox Series X|S: 16.64GB
- PlayStation 5: 4.53GB
- Nintendo Switch 2: 3.66GB
- PC: 13.06GB
- Steam: 6GB
- MAC: 9GB
PATCH HIGHLIGHTS:
NEW FINISHER ANIMATIONS
We heard your feedback and are bringing new finishers to combat!
Okay, so the latest update just made finishing off enemies way more satisfying! Naoe and Yasuke both got a bunch of new animations for when you finally take down an opponent. They’re not just simple takedowns anymore – they’re way more dramatic and brutal, like something straight out of an action movie. It really adds a lot to the combat, honestly.
ANIMUS RIFT: LOST AND FOUND
A mysterious new Rift has appeared within the Animus…
Uncover secrets, solve puzzle, traverse across the digital plains and help The Guide.
NEW PROJECT: DEFIANCE
A new Project, called Defiance, is now live in the Animus HUB! Complete the challenges to unlock a new Bo staff, Trinket, and other exciting rewards. Just like with past Projects, you’ll progress by completing Anomalies.
VAULT ACCESS IN THE ANIMUS MENU
We’ve added a shortcut to the Vault in the Animus menu during gameplay, making it easier to use.
NEW RESOURCES AVAILABLE IN THE EXCHANGE
I’m so excited! Now, as a player, I can use my Keys to repeatedly buy daily offers that give me Gold, Mastery Points, and Knowledge Points. It’s a great way to get extra resources every day!
BUG FIXES & IMPROVEMENTS
NINTENDO SWITCH 2
- Improved various FPS issues.
- Fixed crashes for stability improvements
- Fixed various visual issues.
- Improved the touchscreen experience.
- Fixed an issue where players were asked to connect to a controller whenever the Switch 2 was docked or undocked, even if controllers were already connected.
- Resolved an issue where the players would remain in an infinite black screen after creating a Ubisoft Connect account or log in with an already existing account upon selecting an audio pack from the initial boot menu.
GAMEPLAY
- Removed an exploit that would permit double engravings on the Sword of Fathoms.
- Fixed an issue preventing Naginatas from being sold. Fine, I shall sell my best wares somewhere else!
- Resolved an issue where perks that checked Mastery points spent would not update if Mastery points changed after equipping the item.
- Fixed an issue where upgrading skills to Rank 3 would sometimes cause damage upgrades from Rank 2 to be missing.
- The Bo Staff will now increase its affliction buildup stat when upgrading it Mythic and Artifact quality.
- Perks with affliction effects now have dynamic wording that specify which affliction they apply, based on the item they are engraved on.
- Fixed an issue where Knowledge Scrolls were removed from the players inventory. Junjiro did you take my scrolls again??
- Shared skills between Naoe and Yasuke will now correctly be learned by both.
- Edited wording for the “Affliction After Deflect” perk to clarify it applies 35% buildup instead of a full Affliction.
- Ensured that “Restore 6% Health With Posture Attack” is present for all Critical Damage and Health Gain engravings for all weapons when equipped.
CLAWS OF AWAJI
- Fixed an issue where players with two copies of the game, one with the Claws of Awaji Expansion and one without, would permanently lose the ability to fast travel to the island of Awaji when switching between the two editions of the game.
WORLD
- Players can now whistle while using the Follow Road mechanic. Enjoy the open road, whistle a tune and relax!
- Corrupted Castles will no longer reset when loading into a previous save after a season has already changed.
- Fixed an issue where enemies and loot would respawn upon loading a save before changing seasons.
VISUALS & GRAPHICS
- Adjusted some facial animation for Naoe or Yasuke that looked unnatural during all cinematics when a hood was equipped. Psst! Naoe, stop making silly faces, please!
UI
- Corrected inconsistencies between the smuggled rewards shown in the UI at the end of a season and what was truly received. All the goods are there, boss!
- Fixed inconsistencies with the smuggled rewards UI when the Stables are upgraded. Remember to give your trusty steed an apple as a treat.
- Corrected location name for “Kawarajiri Lumber Camp” in Japanese.
ONLINE STORE
- Fixed an issue with receiving Store, Deluxe and Premium items into the player’s inventory.
PC SPECIFIC
- Fixed inputs issues when rebinding on Mouse and Keyboard.
- Improved FPS stability issues on PC.
SPOILERS AHEAD!
QUESTS
- “Swords And Sake”: Fixed an issue where the mission couldn’t be completed due to Gennojo dying.
- “Eliminate Outlaws”: Corrected issues preventing the completion of the mission.
- “Temple Stories”: Ensured that Joken Hokkyo will not disappear so that the quest objective can be completed. Wait! Don’t go! I need to complete this mission!
- “Dismantling One by One”: Wandering enemies will now be indicated with a marker.
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2025-12-15 22:41