As a seasoned gamer with decades under my belt, I’ve seen it all – the rise and fall of countless games, the joy of victory, and the agony of frustration. So when I stumbled upon MillGaming’s latest video on The First Descendant, it piqued my interest.
MillGaming talks about the problems leading players and content creators to stop playing The First Descendant, while also sharing news regarding the game’s progress.
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Key Takeaways:
- Players and content creators are quitting The First Descendant due to issues with the replayability and progression system.
- The farming in the game is time-consuming and not rewarding enough for many players.
- The RNG in the game is frustrating, as players often get duplicate drops or items for characters they already have.
- Luna, a new playable character, is keeping some players engaged in the game.
Issues with Replayability and Progression:
Many gamers are leaving The First Descendant because its farming system demands a lot of time without ensuring promised prizes, and the bosses’ drops are underwhelming, leading to a sense of monotony and lack of reward.
The Problem with Microtransactions:
Users have voiced discontent over the game’s in-game purchases, arguing that some items ought to be accessible without spending real money. The creators are encouraged to reassess their strategy regarding in-game transactions, making the game more appealing for players.
New Updates and Future Content:
The video discusses future changes, such as introducing a fresh character to play called Luna. Developers aim to rectify advancement problems by incorporating a guarantee system for desired items after a specific number of tries.
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2024-08-05 15:29