The upcoming version 0.3.4f5 update for Schedule 1 is about to roll out, and here’s what you can expect:
1. Enhancements and improvements to the overall user interface.
2. New features added to boost productivity and efficiency.
3. Bug fixes to ensure a smoother and more stable experience.
4. Performance optimizations for faster load times and improved responsiveness.
5. Security updates to protect your data and maintain privacy.
Since its early access debut, Schedule 1 has been an extraordinary sensation, garnering a colossal player base in a brief span. Remarkably, it continues to rank high among the popular games on Steam even today.
Following the initial content update, the beta version has now been updated with a fresh patch that includes adjustments, enhancements, and essential bug corrections.
Just as anticipated, the updates introduced in this version will remain consistent post-launch, given that the beta version serves to trial fresh features and content ahead of time. Here’s a rundown of all the components you’ll find in Patch v0.3.4f5:
[List of changes]
Early Schedule 1 v0.3.4f5 update patch notes

At the moment of this writing, the v0.3.4f5 update hasn’t been launched in the game yet, but the creator, Tyler, has disclosed the complete list of changes for it through the official Discord channel. He mentioned that the update should be fully deployed on April 18, 2025, “provided everything goes smoothly.
Here’s the full list of the patch notes:
Tweaks/Improvements
- You can now access the inventory of your employees by talking to them and selecting ‘I need to access your inventory’.
- Added some new graffiti art.
- Broken vending machines and ATMs will now restore after only a single sleep (previously it took 2 days).
- Removed the optional email from the feedback form. This was rarely used and mostly just unnecessary clutter.
- Renamed suggestions -> feedback in the feedback form.
Bug Fixes
- Fixed chemists sometimes causing cauldrons to become unusable.
- Fixed botanists sometimes causing drying racks to become unusable.
- Fixed NPC summoning not working on Mick’s house.
- Fixed some issues in Mick’s schedule that may have been the cause of him sometimes not appearing at the pawn shop.
- Fixed the first ‘escape’ button click being ignored.
- Fixed OG Kush being listed for save by default in a fresh save.
- Fixed save game version label alignment.
- Fixed items in pallets, dead drops, etc sometimes persisting across different saves files.
- Fixed ATM/Vending machine being unusable, but not visually broken after exiting and reloading the game.
For quite some time now, malfunctioning of the pawn shop has been a persistent problem for numerous game participants. However, based on the recent update information, it appears that this glitch will be resolved shortly, enabling players to engage with Mick, the non-player character.
Beyond this change, a highly-anticipated feature in the upcoming update is the introduction of fresh graffiti designs. Notably, these designs will incorporate shout-outs to renowned streamers such as CaseOh and MoistCr1tikal.
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2025-04-18 05:18