Massive Changes in League of Legends Patch 25.09 You Can’t Miss!

In the gaming world of League of Legends, diving into patch 25.09 feels like stepping onto a fresh battlefield! This year’s biggest update so far has shaken things up by changing the seasonal theme from Noxus to Ionia, and boy, it’s not just the scenery that’s different – core game mechanics have been reworked too. It’s a lot to absorb, but I can’t wait to explore these changes and adapt my strategies!

This upcoming change for League of Legends isn’t just a minor adjustment like those made annually, but rather a significant overhaul that impacts players of all skill levels. The game mechanics, including objectives and core systems, will be revamped, and we’re still waiting to find out how the champion balance changes will unfold.

Shifting the emphasis from persistent battles over objectives and swift rotations to a greater concentration on strategic laning, this update in League of Legends could potentially transform the entire gameplay experience altogether.

Here’s what we know so far about the LoL patch 25.09 notes:

LoL patch 25.09 early notes

Systems Changes

Void Grubs

  • Only spawns once
    • Now spawns at 8 minutes instead of 6 minutes
  • Max stacks reduced: 6 >>> 3
  • Now spawns 1 mini grub at 3 stacks
    • In other words, if 1 grub gets stolen, you won’t spawn grubs at all
  • True damage to objectives reduced: 3-18 >>> 3-12
    • Still does half damage for ranged champions

Rift Herald

  • Now spawns at 15 minutes instead of 16 minutes
  • No longer has 50% damage reduction against most recent target damaged
  • Swipe AD scaling reduced: 300% >>> 125%

Atakhan

  • Now only has 1 form called Thornbound, Voracious and Ruinous have been removed
  • Base AD increased: 75 >>> 100
  • Ring base damage reduced: 11.5-207 >>> 10-180
  • Ring health damage reduced: 9% current HP >>> 8% current HP
  • Killing Atakhan now collects every rose on the map
    • Also increases rose XP and adaptive force by 25% permanently for your team
  • Rose XP reduced: 23 >>> 20

Champion Bounties

  • Base gold for champion kills increased: 300 >>> 300-420 (levels 6-18)

Systematic Item Changes

  • Jungle items can no longer be sold
  • Junglers can no longer buy any non-consumables until after they get their item
  • Support items can now only be purchased by supports

Item Balance Changes

Tier 3 Boots

  • All upgrade costs reduced: 750 >>> 500

Spellslinger’s Shoes

  • Magic penetration reduced: 8% >>> 7%

Forever Forward

  • Movement speed scaling reduced: 10% >>> 8%

Swiftmarch

  • Base movement speed increased: 70 >>> 75
  • Passive movement speed damage scaling increased: 4% movement speed converted to adaptive force >>> 5% movement speed converted to adaptive force

Rune Changes

Biscuit Delivery

  • Heal adjusted: 12% missing HP >>> 25-125 (0-70% missing HP) + 2% max HP

Read More

2025-04-16 17:50