
Bungie has announced that its upcoming game, Marathon, will be available in March 2026 for $40. Players have been wondering about the game’s price, and many expected it to cost less than $70. Bungie ultimately set the price at $40, matching the cost of their other game, Arc Raiders.
Purchasing Marathon grants you complete access to the game and all future updates, which will include new maps, character customizations, events, and more. The first season will add the Cryo Archive to the UESC Marathon, according to Bungie.
Bungie wants players to enjoy the game for fun, not feel pressured by time limits. To that end, they’ve announced that Marathon’s Rewards Passes won’t expire, and previously earned Passes will still be available to buy and unlock – a feature similar to those found in games like Halo Infinite.
Bungie has assured players that Marathon won’t allow spending money to gain an unfair advantage. They emphasized that success in the game will depend on skill, not how much money players spend.
Bungie recently released a 22-minute video showcasing details about their upcoming game, Marathon. The video covers new features like in-game proximity chat and solo queue options, as well as a closer look at the “Rook” Runner shell. It also features updated visuals, a preview of the game’s world, and explains how weapons and modifications will function.
Bungie plans to reveal more about how Marathon will play, and tease some other exciting features, before it releases in March 2026.
In June, Bungie delayed Marathon indefinitely after gathering feedback from its alpha tests.
After the live-service game Concord didn’t perform well, some wondered if Sony was still dedicated to this type of game. However, Sony is continuing to invest in them, and has implemented new processes to help its upcoming game, Marathon, succeed where Concord didn’t.
Hermen Hulst, head of PlayStation Studios, stated that the recent test of their live-service game, Marathon, received mixed reactions. Despite this, Sony still believes live-service games offer a lot of potential. Hulst explained that their other live-service project, Concord, didn’t stand out enough in the crowded multiplayer gaming market.
We carefully examined what happened with that title to figure out why it didn’t perform as well as we’d hoped, and to prevent similar issues in the future, he explained.
Regarding the upcoming Marathon game, Matt Hulst explained they’re striving for something truly ambitious, fresh, and captivating. While the initial alpha test received varied reactions, Hulst emphasized that these early tests are valuable for gathering player feedback and refining the game.
He explained that constantly testing and improving a game – both before and after it launches – is crucial for its long-term success as a live service.
Okay, so good news for Marathon fans! We finally got a release date and price. And it’s happening right after the artist who claimed Bungie used their work without permission said they’ve worked things out with the company. Seems like everything’s falling into place now, which is awesome!
TopMob’s first look at the game, based on a preview version, questioned whether a paid game with limited content could succeed in a market dominated by free-to-play options. The reviewer expressed optimism about the developers, Bungie, but wasn’t sure if that would be enough to convince others to buy the game.
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2025-12-15 21:40