Manor Lords: Frustrations with the Castle Planner’s Construction Costs

In Manor Lords, gamers are enthralled by its mix of strategic and building gameplay, however, constructing castles isn’t always plain sailing for the brave-hearted builders. A player recently expressed their difficulties with the Castle Designer, specifically concerning the seemingly random costs linked to minor adjustments. This issue has ignited debates among players, who share similar grievances, resulting in an engaging exchange about the building mechanics within this early access game. Let’s explore the hurdles builders face when it comes to construction expenses and the glitch or characteristic causing a stir in the gaming world.

Summary

  • Players are encountering exorbitant resource costs for seemingly minor edits in the Castle Planner mode.
  • A user highlighted a specific issue of needing to spend resources to commit changes that shouldn’t require rebuilding existing structures.
  • Other players reminisce about similar frustrations, sharing workarounds that involve managing existing structures before committing any new changes.
  • Community sentiments vary, with some just waiting for a game update to address these glitches.

The Castle Planner Conundrum

The main concern in the post centers around the high costs associated with using the Castle Planner in Manor Lords, particularly when a player makes minor adjustments. Newcomer jdrive1891 shared their initial attempt at adding a road from their manor, which turned out to be a costly endeavor requiring significant amounts of timber and stone. Instead of an enjoyable building process, it felt more like a laborious task. Although the game includes resource management mechanics, jdrive1891 expresses irritation when stating, “I don’t want to squander that timber and stone for a trivial road.” It’s understandable to feel this way when you’re on the verge of building a kingdom but find yourself at the mercy of an overly demanding planner.

Community Reactions: It’s Not Just You!

In response to a post on the subreddit, a flurry of comments poured in from fellow players, each sharing their own hardships similar to the original thread’s topic. One user, Joooooooosh, exclaimed, “Even though Castle Planner isn’t fully completed yet, it’s set for an update in the next release.” Many expressed intense emotions over what they saw as a flawed system, with the primary complaints being high resource costs for minor adjustments and frustration at having to endure these issues while waiting for developers to fix them. The community seems to be united in their dissatisfaction not just as individual players but as collaborative architects of virtual realms, eagerly anticipating a bug-free update rather than dealing with the current system that feels underdeveloped.

Finding Workarounds: Trials and Tribulations

Amid the swirl of annoyances, nuggets of useful tips were hidden in the comments. For example, user Born-Ask4016 spotted a potential solution to alleviate some of the frustrations. Their advice was straightforward yet practical: before making any new changes, click on each existing building or tower in your planner. This approach is said to cut down on the resources needed to modify your castle. It’s the community banding together to find solutions even amidst the frustrations shared by others, and that’s a hopeful sign in the midst of turmoil. The cooperative spirit within these gaming communities enables problem-solving during challenges that developers are still working on resolving.

Glitches or Gameplay Features?

A question that lingers from this conversation is whether the resource costs encountered are bugs or intentional gameplay elements to increase complexity. User bertraja recounted their experience, pointing out problems with incorrect tower placements in the planner, suggesting these issues might stem from poor management rather than a flaw in the Castle Planner itself. This raises an intriguing point: is it the players’ responsibility for not managing their construction better, or does the game design lead to a complicated user experience? This ongoing debate among gamers and developers seems to suggest that, in this instance, players are seeking clarification and improvements before they can fully embrace their castle-building aspirations.

In Manor Lords, the Castle Planner has become quite a topic of conversation, reflecting both the triumphs and challenges of early access gaming. The community’s feedback emphasizes a shared concern about excessive construction costs and potential in-game glitches. Yet, they also demonstrate the strength of collaboration and team spirit among players as they work together to tackle problems. Despite these issues, many continue to be patient, eagerly anticipating upcoming updates. They hope that the castle building aspect—a unique feature of the game—will transform from a tedious chore into an enjoyable experience. It’s hoped that once technical issues and frustrations are addressed, players will be able to fully lose themselves in the pleasure of designing their magnificent castles without encountering unexpected charges at every step.

It appears that addressing the annoyances related to Castle Planner is an ongoing process, one that aims to eventually improve the overall experience for developers. For now, players must traverse the rough waters of timber expenses while relying on player tips as they wait for updates and a more promising building era in Manor Lords.

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2025-04-19 20:00