Lucky Offense Beginners Guide

As a gamer, I’ve found myself caught up in the thrill of Lucky Offense, only to realize that hours have slipped away without noticeable progress. If you find yourself in a similar situation, don’t worry – we’ve got your back! Check out our Lucky Offense Beginner’s Guide for some expert tips right off the bat!

How to Level Your Units Correctly

As you keep obtaining your units via Recruit, you’ll soon discover that leveling them becomes quite costly quickly. To help you manage costs effectively, we recommend focusing on leveling up lower rarity units initially! Please note that the specific units appearing in your Recruit are beyond your control. However, to maximize your immediate benefits even with a surplus of level points for a unit, it’s best to focus on acquiring breakthrough points first. These points grant each unit a boost or new skill, which can significantly improve their performance.

3, 6, 9, 12, and 15.

  • Normal, Rare and Epic units can go up to Level 12.
  • Level 6 will bring a new skill for units of rarity Epic and up
  • Level 12 will give another one for Legendary and Mythic units.

Other key enhancements grant special abilities or bonuses to each character according to their specific function. Effective resource allocation becomes crucial, especially with Mythical characters, as you require Mythic Crystals for their advancement since they are essential for your game progression.

Where and When to Merge Units

After some attempts, you’ll start to understand the power of beginner-level waves. This is crucial because it helps you determine when to combine forces immediately and when to maintain the weaker troops apart.

As a dedicated fan, I’d advise you never to combine Bandits prior to purchasing more Mythics. The Bandit King’s unique skill boosts the critical chance of every unit on the battlefield by 1.5% for each Bandit present. With a Bandit King surrounded by seven tiles filled with Bandits, you could potentially grant over 30% increased critical chance to all units in play!

Some important units provide beneficial boosts to themselves or allies, making them valuable additions to your team that you might want to keep despite the option to merge them out. For instance, the Tiger Master, though seemingly weak at Level 6, has the ability to stun and, in a group of three, increases the likelihood of delaying a high-value target for your damage dealers to amass their power. Understanding a unit’s abilities and strategizing around them can help you avoid merging away a potentially more resilient unit in the future.

It’s generally wise to avoid combining low-rarity characters unless you can easily defeat an enemy wave. This allows for numerous merges just before a major battle, so you can adjust according to your buff cards. Keep in mind which characters serve as the backbone of your team. You can intentionally weaken your whole team during a prolonged wave and survive with extra available slots. Interestingly, having a lower number on your health bar doesn’t always mean defeat; a well-thought-out strategy can lead to victory. In other words, it’s not just about numbers in this game.

When to Merge Into Mythics

When considering the process of merging, it raises the point about merging Mythic units. It’s crucial to understand the purpose of your gameplay. Are you accumulating coins gradually and patiently? Or are you prepared to forfeit early if a suitable sequence of units doesn’t manifest promptly? Your hyper carry setup might not occur in multiple attempts!

Keep in mind that you can only have a maximum of three Mythic characters active on the battlefield at once, and unfortunately, you cannot sell or trade these powerful units to create empty slots. Merging Mythics to overcome a specific challenge might jeopardize your progress later in the gameplay, about ten waves ahead.

Not only do many Mythical units necessitate a Legendary in their formation, it’s crucial to keep your Legendary units carefully, as their unique stacking ability becomes indispensable in challenging situations. If available, consider merging them only when you have an additional copy, or preferably both on the battlefield. The allure of summoning may be strong, but always remember to consider the cost of summoning a Mythic. Your Recipe book should serve as your trusted guide.

It’s important to consider the proper sequence of merging. It doesn’t make sense to merge Kitty Mage first, who boosts the mana skills of others, if there’s no one around to benefit from it. In such a situation, you might be significantly reducing your chances of survival. Remember, prioritize your overall survival and consider where you want this run to lead.

Where to Place Your Ranged and Melee Units

The game suggests positioning ranged units at the back and melee units in front during battle preparation. However, the grid layout vanishes once the fight begins. A strategic advantage can occasionally be gained by intentionally placing certain units incorrectly. Understanding the range of each unit is crucial. You don’t have to memorize this information; instead, you can easily see the range of every unit by clicking on them before engaging in a battle.

If your main harm comes from the backline and your equipment isn’t fully loaded, consider pushing the fight towards your long-range damage dealers. Achieve this by positioning your tanks away from the front line and grouping your units in the backmost positions. This will give your heavy-hitting ranged DPS units a few initial attacks before the front lines engage. Similarly, keep an eye on the enemy setup to avoid being assaulted from their back. Occasionally, taking the initiative is crucial. Placing your long-range DPS in the second or third row can allow them to strike immediately and react to enemy back lines.

As a gamer, when I’ve got a powerful buffing unit like Carter, I like to strategically position him at the heart of my formation but slightly ahead of my ranged damage dealers for optimal benefits all around. If my main DPS is a mid-range character such as Meow, I often place Meow in the second row, right behind Carter, who leads from the front. However, both can also be effectively deployed at the back if the situation calls for it.

Exploring different positions can lead to fantastic outcomes! Every inch of screen real estate matters during skirmishes. Strategies such as delaying actions or deploying low-level mercenaries against opponents can be effective when they offer a temporary advantage. Some bosses may require you to reorganize, as they have the ability to leap and attack from behind your lines.

How to Adapt Strategies and Units for Each Run

The game developers called it Lucky Offense because luck plays a significant role in it. Since your success largely depends on luck, don’t be discouraged! You can always adjust your tactics as needed throughout the game. However, you should definitely adapt to the randomly drawn cards during your play. Once you draw a card with specific buff conditions, sticking closely to that strategy will become important.

For instance, if you draw a boost card for the back lines of your team, it’s wise to focus on accumulating ranged Damage Per Second (DPS) units. Occasionally, just one special-buffing card for a particular tile is what sets you apart from overwhelming your opponents. Certain cards offer advantages to Mythical characters. Some of these effects combine and some don’t, so be sure to thoroughly review their descriptions when you draw them.

Know When to Give Up

Occasionally, you may find yourself in situations where a run is likely to fall short, regardless of your actions. This could be due to the lack of cards that complement your current buffs for additional enhancement, or because your unit composition has become counterproductive as the game progresses and a specific card combination emerges. It’s crucial to recognize when it’s wiser to strategically lose earlier in order to save time. Remember, a single run can range from ten minutes to even half an hour, depending on how carefully you plan your strategies.

Know When to Sell Units

Be mindful of the number of coins you currently possess, as a spin requires 20 gold. If you find yourself with 18 or 19 coins, consider selling the solitary Mushroom in your inventory to make a profit. The downside is that an additional Normal type unit without stacking capabilities may be obtained. Remember, you also have the option to sell your units!

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2025-04-16 16:22