Kingdom Come: Deliverance 2 is the game that Warhorse Studios always wanted to make - PREVIEW

As a gamer with an unquenchable thirst for immersive RPGs and a soft spot for historical settings, I must admit that my previous encounters with Kingdom Come: Deliverance were brief and unsatisfying. But after getting a taste of its sequel at PAX West, I’m ready to trade my Elder Scrolls for a good old Bohemian adventure!


Despite owning it thrice due to my tendency to buy video games on sale, I haven’t spent much time playing the original “Kingdom Come: Deliverance”. As a fan of Elder Scrolls series, I find the idea of immersing myself in a game that emphasizes stats and intricate RPG mechanics quite appealing. The fact that these games are set in historical events adds an extra layer of charm for me. With the approaching release of “Kingdom Come: Deliverance 2”, I seized the opportunity to explore it at PAX West, donning my finest tunic and leather pants, and dived right in.

Kingdom Come: Deliverance 2 is the game that Warhorse Studios always wanted to make - PREVIEW

KCD2, or King’s Crown 2, is depicted as Dungeons & Dragons without dragons, but instead of fantasy, it takes place in the medieval 15th-century Bohemia (now known as the Czech Republic). You resume control of Henry, a man who was once a blacksmith and is now a hero. The narrative picks up right where the first game left off, placing you in a struggle against Sigismund of Luxembourg, also known as the Holy Roman Emperor. In the demo I experienced, I got to peek at a slice of the expanded city of Bohemia and observe how the developers are integrating branching choices into their quests by challenging Henry’s stealth abilities during an attempt to pilfer a rival sword-fighting school’s weapon.

Kingdom Come: Deliverance 2 is the game that Warhorse Studios always wanted to make - PREVIEW

Tobi Stolz-Zwilling (also known as Tobi), who serves as the International PR Manager for game developer Warhorse Studios, invited me to start a quest by talking to a stranger on the street. Soon after, I found myself engaging in a sword fight against a German master swordsman. Tobi later clarified that this encounter would influence future events during the quest and potentially save me from an extra duel with his apprentice. This was merely the start of the various scenarios that would shape my gaming experience, making it distinctly personalized to my gameplay.

Kingdom Come: Deliverance 2 is the game that Warhorse Studios always wanted to make - PREVIEW

Initially, I assumed this street find would be resolved by the demo’s end, but I was mistaken. With each task, a fresh layer of the objective unveiled itself. In the limited 30 minutes at my disposal, I navigated myself and the German swordmaster away from imprisonment, agreed to participate in a heist, failed said heist, experienced several beatings, bribed my way out of numerous predicaments, and arranged for a combat tournament—incurring a penalty due to the robbery arrest. It was intense, and it wasn’t until after the demo that I realized how drastically the game could alter based on my actions’ outcomes.

Deliverance 2 as the game that Warhorse Studios has long aspired to create, and thanks to the initial game’s success and its dedicated fanbase, they can now bring it to life. The game boasts numerous statistics, an engaging combat system (which I struggled to master during the demo), and a sprinkling of historical facts. Consequently, I plan on dusting off one of my copies of the original game and delving back into it to prepare for this upcoming journey set for next year.

Kingdom Come: Deliverance 2 is the game that Warhorse Studios always wanted to make - PREVIEW

Read More

2024-09-16 18:55