In Elden Ring, numerous adversaries are ruthless and won’t hesitate to eliminate any character who dares cross their path. Although the game boasts hundreds of bosses, it’s often Malenia or the Tree Sentinel that have claimed the most player lives. While Malenia’s notoriety for difficulty is well-known, the Tree Sentinel has provoked plenty of newcomers to abandon their quest in frustration.
Stepping away from the discussion about FromSoftware for a moment, let’s shine some light on an upcoming Soulslike game: “The First Berserker: Khazan“.
Due to being a fresh game, its bosses haven’t earned the same level of fame as Malenia or even the starting hunter Tree Sentinel yet. But given the current player statistics, it’s likely that The First Berserker: Khazan will soon join their ranks.
The First Berserker: Khazan is making waves
Launched by Neople, creators of the Dungeon Fighter Online franchise, The First Berserker: Khazan was unveiled on March 27th. This series offers a departure from what Neople has previously produced, yet Soulslike enthusiasts are finding it appealing.
Since its launch, “The First Berserker: Khazan” has received favorable feedback from both players and critics. To commemorate this achievement, the developers have shared an informative graphic on X, providing insights into various metrics that players have experienced over the past fortnight.
Alright everyone, let’s analyze the details. You’ve fought, avenged, and been through it all. We’ve got it all figured out. 👇
— The First Berserker: Khazan (@PlayKhazan) April 10, 2025
Based on these figures, it’s clear that Viper is the deadliest boss in the game, accounting for a staggering 7.4 million player deaths. Coming in second is Volbaino with a recorded 4.0 million fatalities, while Maluca has caused 3.4 million deaths so far. What makes this intriguing is that every player of The First Berserker: Khazan has collectively amassed an impressive total of 54,271,087 deaths.
Despite only being two weeks old, the kill counts in The First Berserker: Khazan are quite remarkable, leaving players visibly shaken by the tough challenges posed by these bosses. With the game’s rising popularity, it’s expected that these bosses will rack up even more kills.
With such impressive accomplishments, “The First Berserker: Khazan” is undeniably staking a claim as a worthy competitor to “Elden Ring.” While it may not boast the legendary pedigree of FromSoftware and Hidetaka Miyazaki, its innovative approach to gameplay certainly sparks anticipation.
Should the game’s creators persist in enhancing its mechanics, storyline, and adversaries, it won’t take much time before _The First Berserker: Khazan_ ascends to the throne as the foremost title in the Souslike genre.
The First Berserker: Khazan is destined for success

Apart from the thrilling statistics of the boss fights in “The First Berserker: Khazan,” what excites us about its future is not only the game’s initial reveal but also the developer’s post-launch roadmap for this RPG.
As per Neople’s announcement, we can expect at least one free DLC pack to be released in May. The specific details of this pack are still under wraps, but with the project nearing completion, we should receive more updates about it in the coming weeks.
In addition to player input, Neople has been polishing Souslike by making adjustments. They’ve rolled out numerous balance patches that have significantly altered the essential equipment procurement mechanism and various game features.
During gameplay, the developer aims to provide players with the ability to adjust difficulty levels seamlessly within a single session. This feature was initially missing from the initial release of “The First Berserker: Khazan,” but Neople is now re-evaluating this choice due to valuable input from gamers.
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2025-04-12 16:46