IWinToLose Gaming: Genshin Impact 3.0 to 4.8 Meta Analysis! ALL ABYSS DATA Compiled and Analyzed!

As a seasoned gamer with over a decade of experience under my belt, I can confidently say that this video by IWinToLose Gaming is a must-watch for any Genshin Impact enthusiast! This meticulous analysis of Abyss data from 3.0 to 4.8 offers invaluable insights into the ever-evolving meta.


Greetings and welcome to IWinToLose Gaming’s channel! Today’s video presents an in-depth analysis of Abyss data from Genshin Impact versions 3.0 to 4.8. While we’ve already looked at usage statistics for each phase of the Spiral Abyss, my goal was to organize and present this data in a user-friendly format, offering valuable insights. Let’s delve into this analysis together!

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Key Takeaways:

  • Fen’s release caused a major shakeup in the meta
  • Gan’s usage significantly increased after Furina’s release
  • Shenin’s release had a strong correlation with the usage of Shia
  • Kokomi’s usage declined after Furina’s release

Fen’s Impact on the Meta:

In simple terms, when Fen was freed, it significantly affected the game’s strategy, as there was a clear link between Fen’s utilization and the use of characters such as Buu and Net. This implies that in the Abyss mode, players often team up these characters together for their runs.

Gan and Furina:

Following Freedom for Furina, there was a marked upsurge in Gan’s application. Conversely, Bennett’s use showed a negative relationship with Furina’s release initially, but once players understood that he could still be utilized efficiently whether Furina was present or not, his usage spiked again.

Shenin and Shia:

The liberation of Shenin significantly influenced how players utilized Shia, as there was a parallel surge in the use of both characters. This implies that players often team up Shenin with Shia in their gaming lineups.

Wander and Xia:

After Shenin was launched, there was a decrease in Wander’s popularity among players, whereas Xia became more frequently used. This suggests that players might be leaning towards choosing Xia as their primary damage dealer instead of Wander.

Support Characters:

In the game’s current state, Kazuha remains a popular and heavily-used character. Yet, there’s a growing demand for fresh support characters to offer alternatives to Kazuha. Interestingly, Venti and Bennett both experienced a drop in usage during a particular update, hinting at a potential need for new support options within the game meta.

Main DPS Characters:

Over the course of time, it’s been observed that popular DPS characters such as Lenny and Yia are less frequently utilized compared to before. On the other hand, figures like Albedo and Raiden Shogun continue to be regularly used. It’s worth mentioning that certain main DPS characters, specifically Klee and Eula, have experienced an increase in usage lately.

As a dedicated Genshin Impact fan, I must say this analysis of character usage trends in Abyss from version 3.0 to 4.8 has been truly enlightening! It’s crucial to remember that correlation doesn’t always imply causation, but the data serves as a useful guide for players when strategizing team compositions and selecting characters. Stay tuned for future updates and new characters – I can’t wait to see how they shake up the meta!

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2024-08-02 07:43