If Destiny 2 Is To Survive, It Needs A Real New Player Experience

As a long-time gamer and someone who has spent countless hours immersed in various gaming worlds, I can’t help but feel a deep sense of empathy for Bungie and their latest expansion, Lightfall. Having been there myself, I know the challenges that come with creating a game that evolves over time, with systems intertwining and mutating. It’s like trying to keep a garden full of exotic plants alive, each requiring its own unique care, and yet they all need to thrive together in harmony.


As someone who has worked in the video game industry for over two decades, I can empathize with the challenges that Bungie is currently facing. Having been part of a team that expanded too quickly and took on more projects than we could manage, I understand the pressure of trying to juggle multiple games while maintaining the quality of a flagship title like Destiny 2.

However, significantly, the second team of Destiny 2 creators at Bungie was let go shortly after releasing what many consider the best expansion in the game’s history. It is said that these developers knew The Final Shape was crucial for the studio’s success, and they rose to the challenge by creating an exceptional extension for the game. Regrettably, their extraordinary work to generate revenue for the company did not prevent their layoffs from occurring less than two months later.

The Last Shape, an exceptional expansion for Destiny 2, was expected to revive Bungie due to its wide-ranging praise from critics and players. Despite the setback of the Lightfall expansion the previous year, The Last Shape benefited from a decade’s worth of investment in Destiny 2. However, contrary to expectations, The Last Shape has not sold as well as Lightfall, according to Stephen Totilo’s reports at Game File. This can be explained by the fact that Lightfall experienced significant sales due to the hype generated by its predecessor, The Witch Queen, which was also highly regarded. Given that Lightfall disappointed many players, those who were burned by it may have been less inclined to try out The Last Shape.

If Destiny 2 Is To Survive, It Needs A Real New Player Experience

As a dedicated gamer, I can’t help but express my disappointment with Bungie’s misstep in delivering “Destiny 2: Lightfall,” as Parsons aptly puts it. The expansion felt lackluster, particularly in its storyline, and it seems to have squandered a significant amount of player goodwill and forward momentum in the process.

Starting in 2020, with the Beyond Light expansion, Bungie chose to “archive” or remove certain older Destiny 2 game content, including the original Destiny 2 story campaign. This move, in my opinion, has had far-reaching and negative consequences that are only now becoming more apparent.

Numerous criticisms have been voiced concerning the Destiny Content Vault eliminating content that gamers have already paid for. There’s a discussion to be held regarding the extent to which removing content from the game affected Bungie’s reputation, and whether the technical constraints of Destiny 2 made it unfeasible to continuously add more content, but there was a more subtle consequence to the DCV: It hindered newcomers’ entry into Destiny 2.

The initial campaign in Destiny 2 functioned as a guided walkthrough within the game, similar to the original Destiny’s storyline. It led players to various planets, presented them with key characters, and progressed through activities like Strikes and Lost Sectors. While it didn’t provide a flawless introduction due to the addition of additional key features such as Gambit since then, it did offer a reasonable understanding of how one should approach Destiny 2. By following the story from the outset and throughout its expansion campaigns, players could gradually adapt to each aspect of the Destiny 2 experience.

If Destiny 2 Is To Survive, It Needs A Real New Player Experience

Since the failure of the vanilla campaign, Destiny 2’s introduction for new players has been confusing and frustrating. In an attempt to rectify this issue, Bungie introduced New Light in 2019, a revamped version of the initial experience in Destiny 1 designed to familiarize players with the game mechanics. However, New Light seems to fall short of its intended purpose. While it covers the fundamentals, it does so quickly and artificially, lacking an immersive feel. Furthermore, upon completion, the game leaves new players with minimal guidance as to what’s currently going on in the game world.

As a gamer, I found myself navigating Destiny 2 differently with the introduction of Guardian Ranks in Lightfall. This new system serves as a step-by-step guide for me, offering an ascending list of tasks to complete and progress through. From simpler repeatable activities to complex endgame dungeons or raids, it gradually introduces me to all that Destiny 2 has to offer, making my journey more engaging and rewarding.

As a devoted player, I must admit that the Guardian Ranks system in Destiny 2 doesn’t seem to guide us effectively. It’s often overlooked and its significance isn’t always evident. It feels more like a suggestion rather than a clear instruction on how to play the game. Moreover, it’s lacking in details about what these activities entail, how they operate, or where to locate them. While it’s great that Destiny 2 offers a prompt saying, “Now you’re ready for a dungeon,” understanding what a dungeon is remains crucial to make use of such information.

If Destiny 2 Is To Survive, It Needs A Real New Player Experience

The complex nature of Destiny 2 exacerbates the problem because when you start the game during a new season or episode, you’re often greeted with a storyline cutscene that might be difficult to grasp if you’ve been away from the game for a while or are new to Destiny 2. This is especially challenging because the cutscene can lead you into limited-time activities without warning, leaving you confused about the plot and playing something unfamiliar that doesn’t make sense in context. This method caters only to regular players and can be off-putting for newcomers. In simpler terms, the game’s design can overwhelm those not familiar with its ongoing narrative and may unwillingly thrust them into activities they didn’t intend to play.

One way to rephrase this sentence could be: “Additionally, even with improvements like New Light, the main campaign of Destiny 2, or the Guardian Ranking system functioning correctly, Destiny 2 remains a complex and puzzling game. However, Bungie has been consistently working over the past ten years to simplify it and make it more understandable.”

An illustrative scenario is showcasing your character’s power, which signifies their potency and the type of gameplay they can handle. Unlike other RPGs, this power isn’t quantified by your character’s level, but rather by the numerical values associated with all your equipment. Consequently, to enhance your strength, you should seek improved weapons and armor. Acquiring these upgrades can be achieved simply by playing the game over time. When your power is relatively low, any new item you discover will have a slightly higher value than what you currently possess.

If Destiny 2 Is To Survive, It Needs A Real New Player Experience

As a seasoned gamer with countless hours spent exploring virtual worlds, I can attest to the intricacies of game design that often dictate our progression. In the context of the game you’ve described, it seems to me that the creators have implemented an interesting system to keep players engaged and challenged.

After reaching the maximum potential from your equipment, also known as the “hard power limit,” further character progression can only be achieved by enhancing the Artifact, a crucial item tied to Destiny 2’s ongoing content chapter. The Artifact is leveled up naturally through gameplay, so it requires no additional thought. However, to access challenging endgame content such as Master-level raids, you need to significantly increase your Artifact’s levels, which means more grinding beyond the hard cap.

As a long-time gamer with decades of experience under my belt, I feel that my explanation of Destiny 2 leveling might have been too terse for some players, especially newer ones. In my defense, I didn’t go into detail about various aspects of the game, such as the multiple tiers of Powerful gear, the “infuse” system, the drops from repeatable activities, or the intricacies of the old bounty system that was recently replaced. Additionally, I failed to touch upon gear stats, the loadout system, and Exotics. While I believe my explanation provided a basic understanding, it is clear that I overlooked important aspects that are essential for a comprehensive understanding of Destiny 2’s leveling system. As someone who has spent countless hours immersed in gaming worlds, I strive to provide thorough explanations and hope to do better in the future.

If Destiny 2 Is To Survive, It Needs A Real New Player Experience

Picture yourself navigating that system within the game, and it gives you a fair notion of the challenges newcomers face. I’ve been engaged with Destiny for a decade now, and even after extended absences from the game, I still find myself needing to refresh my memory on the Power system limits and distinctions.

From accounts of individuals who have attempted to enter Destiny 2, it seems that they find the game excessively challenging, causing many to lose interest. At a certain stage, they struggle to understand what tasks they should be focusing on, what objectives they should pursue, or what outcomes their efforts will yield. Often, they require friends to guide them through the game, and if they lack companionship, they tend to drop out. Rarely do they reach Destiny 2’s premium content, such as raids, dungeons, or exclusive missions like Dual Destiny, which are considered the game’s highlights and make it worth investing time and effort in.

Over a prolonged period, Destiny has faced an onboarding issue, where new players often find themselves overwhelmed by interconnected and evolving game systems. Despite the game’s improvements in terms of compelling long-term storylines, engaging narratives, innovative gameplay mechanics, improved weapons, enhanced subclasses, and increased endgame content, it continues to throw newcomers into deep waters without adequate guidance or support.

As a devoted Destiny 2 fan, it’s not hard to picture countless individuals yearning to join the fray, particularly following The Witch Queen expansion, which garnered rave reviews and stirred excitement within the community. Personally, I know numerous friends whose curiosity about Destiny was ignited upon hearing about this expansion. To my observation, they all gave it a try. Regrettably, none of them have managed to maintain their presence in the game.

If Destiny 2 Is To Survive, It Needs A Real New Player Experience

As a long-time player of this game, I was eagerly anticipating the latest expansion, Lightfall. However, my excitement was quickly dampened when it launched and received poor reviews from both critics and veteran players alike. The story campaign felt disjointed and confusing, failing to set the stage for the anticipated final confrontation known as The Final Shape.

While it’s crucial to acknowledge that the adverse effects of Lightfall were exacerbated by Destiny 2’s challenging environment for newcomers. The appeal of The Witch Queen drew in numerous players, but the tough initiation process caused many to depart, resulting in fewer people remaining in the existing community after Lightfall. Without a viable means for expanding the Destiny community, a misstep like Lightfall could only lead to its contraction.

For quite some time, Bungie concentrated on enhancing the game for its current player base, largely disregarding the experience of newcomers. This approach seemed effective for a while, leading to the game’s success. However, it was a precarious situation, and Bungie’s leadership’s oversight in focusing on making Destiny 2 appealing and retaining new players was a significant blunder.

In simpler terms, let me clarify that this discussion isn’t about criticizing Bungie’s developers, who have been working tirelessly to enhance the game. Instead, it’s more about questioning Bungie’s management decisions, specifically where they chose to invest resources and what aspects they decided were important. It seems they allocated funds towards other projects instead of addressing the issues with Destiny 2.

If Destiny 2 Is To Survive, It Needs A Real New Player Experience

Bungie’s management must address their errors promptly. The recent layoffs have significantly affected the Destiny 2 gaming community, dampening anticipation and trust in the game. It’s concerning that Bungie is planning to shift from major expansions like The Final Shape to smaller updates such as Into the Light. While this might maintain the game’s quality for some, reducing the workforce who have contributed significantly to Destiny 2 doesn’t seem to improve Bungie’s chances positively.

Independent of the direction Bungie chooses, it’s essential to make the game more appealing to new players if they want Destiny 2 to regain its past glory. This requires focusing on fixing issues instead of reducing staff. If there’s any chance of recovery following two major layoffs, it means building a Destiny 2 that can expand beyond its current state. Failure to do so suggests that another significant setback—either a restructuring from Sony or several releases of unpopular content—may ultimately lead to the demise of Destiny 2.

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2024-08-09 23:40