“I have no idea what’s real now” says Ross Scott as Stop Killing Games reaches 1 million

Ross Scott recently announced a significant development regarding the Stop Killing Games (SKG) campaign. The campaign successfully surpassed 1 million signatures; however, it’s essential to note that not all this news is positive. It appears that some of the collected signatures may not be genuine or valid due to potential errors during the signing process and possible fake signatures.

Stop Killing Games hits 1 million but it’s complicated

Approximately a week past, Ross Scott shared a video summarizing the SKG campaign, expressing that it fell short of its target and likely won’t succeed due to the remaining one month. He further discussed the upcoming plans for the project, potential outcomes if it doesn’t pan out, and the current state of affairs concerning Pirate Software.

A great deal has transpired since that time. Now, SKG boasts over a million signatures, but not every signature is legitimate due to errors in completion. Consequently, the campaign continues to require additional backing, although it’s challenging to ascertain the precise amount. As Ross clarified:

The campaign still needs more people to support it, even though it’s hard to tell exactly how many more are needed.

In simpler terms, I’ve been told that having something at 10% is acceptable, but 20% is even more secure, and 40% seems extremely reliable. However, there’s another issue that complicates things.

There’s been word that individuals have falsified signatures, a deception that isn’t merely questionable, but illegal. This isn’t like signing an online petition on Change.org. The European Commission will verify the authenticity of the signatures, and any false ones could be forwarded to organizations like Europol or Interpol. As a result, it’s challenging to determine the precise number of genuine signatures, but Ross estimates that there are at least 600,000 to 700,000 legitimate ones. In conclusion, he posits:

I guess I have to keep this up until July 31, because now there’s no such thing as a safe margin.

In gaming terms, let’s say we’re playing an online game in Italy or Belgium, and our digital ID verification system is bugging out. The game developers (in this case, authorities) have suggested two options: either I could resort to the old-school, manual method, or I might want to check back in a few days for updates, hoping that the glitch gets fixed.

Additionally, Ross discussed instances where individuals were bullying Pirate Software. Once more, he emphasized his disapproval of such actions and expressed no desire for harm to come to him. However, he underscored the fact that he has no power over the actions of others.

Simultaneously, Pirate Software shared on X with the comment that, in his opinion, “his videos appear to be having no influence whatsoever on the movement.” However, the public response has been rather critical.

Some individuals argue that Pirate Software is focusing excessively on himself and refusing to admit his mistakes, which has reignited the ongoing discussion. Despite the situation appearing to be resolved, it’s clear that the debate remains heated.

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2025-07-04 13:02