
Following the announcement of Halo: Campaign Evolved’s release next year on consoles and PC, Halo Studios has clarified that while generative AI wasn’t mandated during development, they’re open to using it as a helpful resource.
During a recent interview with Rolling Stone on October 24th, Halo: Campaign Evolved’s executive producer, Damon Conn, and game director, Greg Hermann, discussed the game’s development. When asked about the use of artificial intelligence, Conn clarified that while AI can help speed things up, the game is ultimately created by people, not machines. They mentioned AI could be used for tasks like improving graphics or recreating areas, but human creativity remains central to the process.
Let me be clear: people are the heart of game development. They’re the ones who create games, and while AI can help streamline the process and offer tools to assist, it shouldn’t replace human creativity. We see AI as a way to enhance game creation, not take it over – it should add to the process, making it better.
Hermann agreed with Conn, pointing out that AI is just another tool for game developers—like Photoshop or Unity. It’s a means to help bring ideas to life, but the creativity still comes from the people using it.
Hermann explained that AI is simply one of many tools available to creatives. While acknowledging the increasing integration of AI into programs like Photoshop – specifically mentioning the generative fill feature – he noted it can sometimes blur the lines of where the technology ends and human creativity begins. He agreed with a previous point made by Damon, emphasizing that the core of good work still relies on human inspiration and streamlining processes.
I’ve been wondering if Halo Studios had to use AI tools when they were developing the game, and apparently, according to Xbox, they weren’t actually required to. Rolling Stone reported that there wasn’t any order from above to use it, which is good to hear!
Just wanted to clear things up – we’re not required to use AI tools like the ones everyone’s talking about when we’re making games, and that definitely includes Halo: Combat Evolved. It’s not a rule or anything, just wanted to make that clear.
Things are getting pretty interesting over at Xbox and in the gaming world right now. Phil Spencer actually came out and said Microsoft doesn’t always do the best job supporting the creative people working there, which is a big admission. It’s weird because even with all the layoffs, Microsoft’s worth a crazy $4 trillion! There’s even talk that chasing huge profits might actually be hurting them in the long run. On top of all that, a lot of studios – like EA and Krafton – are really diving into AI, and some developers are saying if we don’t embrace it, we’re missing out on a huge opportunity.
It’s still surprising and interesting to see a game that was once only available on Xbox now coming to PlayStation. This move really highlights Microsoft’s new marketing approach, where they’re suggesting everything can be considered part of the Xbox ecosystem – they’ve even joked about including cars!
Halo: Campaign Evolved will launch sometime in 2026 for PC, PlayStation 5, and Xbox Series X|S.
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2025-10-27 19:10