Halo Infinite Is Adding One Of Halo’s Most Absurd And Incredible-Looking Guns To Date

Microsoft unveiled the upcoming major upgrade for Halo Infinite, featuring an outlandish and excessively extravagant weapon that stands among the most extraordinary in Halo’s storied past.

Greetings to The Pulverizer, an innovative high-impact tool introduced with a dual-barrel shotgun and a built-in Gravity Mallet affixed to it. This gun discharges one shell per trigger pull, or players can opt for the alternate fire mode to unleash two rounds simultaneously. The Gravity Hammer component of this weapon is described by Microsoft as, “For anything still standing, the hammer will deliver the final blow.” You can witness this formidable weapon in action in the Halo Infinite video, starting at 46 minutes and 50 seconds. It appears to be quite destructive.

Microsoft introduced a specific setting called “Mutilator Madness,” which is a version of the Juggernaut mode. In this setup, a group of players confront a single extremely powerful individual.

Furthermore, Microsoft plans to incorporate the Mutilator into standard Halo Infinite map play as a power-up weapon. Players will have the option to utilize this weapon not only in regular gameplay but also in custom battles and within the Forge mode.

In Halo Infinite’s upcoming Operation: Last Stand update on May 6, you can expect the arrival of The Mutilator. This update also offers a free 20-tier Operation Pass, granting players access to numerous new cosmetics. For those who want more content, a paid 50-tier Premium Operation Pass will be available.

The Workshop for Weapons is also receiving an upgrade, enabling gamers to customize their weapons with coatings, emblems, charms, and unique death effects across various weapon types. Additionally, the Last Stand revision reintroduces bullets that bounce, meaning projectiles from the S7 sniper rifle and Flexfire sniper rifle will skitter off hard surfaces, amplifying the peril on the battlefield further.

Furthermore, the Last Stand update has made adjustments to the Banshee vehicle by increasing the time between its fuel rod cannon uses and decreasing the speed of its projectiles. This should lead to a fairer gaming environment for everyone, as Microsoft explained, while its ramming speed remains unaffected.

Microsoft is working on brand-new Halo games utilizing the Unreal Engine 5, in addition to continuous updates for Halo Infinite. As of now, no fresh Halo games have officially been unveiled.

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2025-05-02 23:09