Skull and Bones Year 2: Progression Rebalance Explained – Navigating the Waters of Change
The main adjustment to the game’s mechanics will focus on Ship Rank, which was heavily influenced by the Score of weapons and armor in previous versions. In Year 1, players discovered that one piece of equipment could excessively boost their Ship Rank. This led many to feel that the progression system was skewed, providing an unfair advantage to lower-ranking players who used specific weapons and armor. The aim of this change is to establish a fair balance, allowing players to explore various and engaging loadouts without feeling limited by stats alone. As one Redditor put it, “It feels like the game is playing us like puppets!”, expressing a desire for a gameplay experience that offers real choices instead of a rigid number-based hierarchy.