As a dedicated raider with years of Final Fantasy XIV under my belt, I must say that the latest addition to Dawntrail, the Chaotic Alliance Raid, has been a breath of fresh air. With its intricate combat mechanics and enticing rewards, it’s clear that Square Enix has outdone themselves yet again.
Being an avid raider, I was initially skeptical about the lack of high-end content for those not keen on tackling challenges. However, Chaotic Alliance Raid has proven to be a welcome change of pace for raiders like myself. It’s a challenging and engaging fight that forces us to practice situational awareness in ways we wouldn’t otherwise see outside of Savage difficulty raids or Ultimate.
One thing that sets Chaotic apart is the variety of rewards it offers, including new Best-in-Slot equipment, multiple mounts, and even a highly coveted hairstyle. In fact, the new hairstyle has been going for around 20 million gil on the marketboard – more than the price of a medium housing plot!
While some players have had difficulty with the mechanics due to the unique challenges it presents, I’ve found that Party Finder has been unusually toxic this go-around. Perhaps it’s because the content is new and different, and players are still figuring out what to expect. But as a seasoned raider, I can handle the occasional frustration – after all, we didn’t get our Paladin jobs just to stand around and complain!
Overall, I give Chaotic Alliance Raid two thumbs up. It’s a fantastic addition to the game that offers something new for raiders while still challenging us in unique ways. And who knows, maybe someday we’ll even see Party Finder filtering me on Chaotic instead of FRU!
On a lighter note, I can’t help but wonder if Square Enix is secretly trying to make us raiders work for our gear. First they make us grind for hours on end, and now they’re making us deal with toxic Party Finder groups? I guess we should be grateful that they haven’t started making us do math problems to unlock new jobs yet!
Approximately a month ago, I shared my opinions on Final Fantasy XIV: Dawntrail patch 7.1, stating that while it was fantastic for raiders, those less interested in challenges might have felt neglected. Although this sentiment remains valid, the new Chaotic Alliance Raid introduced in patch 7.15 has been a refreshing change of pace for raid enthusiasts like myself. The raid offers appropriately tailored rewards, including top-tier equipment, various new mounts, and one of the most impressive hairstyles available within the game. Moreover, the engaging 24-player content in this raid encourages unique combat experiences that are hard to find elsewhere in the game.
As a long-time player of this MMORPG, I find myself particularly intrigued by the upcoming expansion, Chaotic. Having played since its early days, I can confidently say that the content we’ve been offered thus far has always been top-notch. However, one aspect that has always left me craving for more is the lack of mid-core to high-end content designed for more than 8 players. This expansion seems poised to change all of that, and I am genuinely excited to see how it unfolds.
In addition to the prospect of larger group content, another aspect that has always been a point of contention among players is the limited sources for Best in Slot (BiS) gear. Historically, we’ve only had two options: Savage Raid drops or Augmented tomestone gear. While these have certainly provided enough gear for Ultimate raids, they often require compromises due to their sub-stats.
Weekly lockouts and caps on the number of limited tomestones you can earn each week only exacerbate the grind to obtain BiS gear. The speed at which you clear the raid tier, your static’s loot distribution policies, and how engaged you are with the game outside of raids all factor into this process. As someone who has experienced the frustration of this grind firsthand, I am eager to see if Chaotic addresses these issues and offers a more streamlined approach to obtaining BiS gear.
Overall, I believe that Chaotic has the potential to revolutionize the game and provide us with content that we’ve never seen before. The addition of larger group content and potentially more sources for BiS gear could make the grind more enjoyable and less tedious. I eagerly await its release and look forward to experiencing it firsthand.
In Endwalker, extra challenging content was introduced beyond Savage Raids, but Criterion Savage didn’t provide any BiS (Best in Slot) relevant gear for players; the rewards were lacking and, outside of enthusiasts playing for pure enjoyment, the content became seldom used. Chaotic addresses this problem in two ways: it provides additional rewards like mounts, a hairstyle, and a minion; but more importantly, it introduces a new armor set that can replace BiS gear for certain slots. For gear that isn’t BiS, it offers an easier and consistent method to acquire current iLVL (Item Level) cap gear, which would still be sufficient to begin tackling FRU (Final Raid Ultimate), the most recent Ultimate raid.
To put it simply, the equipment in this content is a major draw for many players. Add to that numerous aesthetic customizations, and it’s like a cherry on top. The new hairstyle, in particular, has been quite popular, fetching an impressive 20 million gil on the marketboard – more than what you’d pay for a medium-sized house plot!
Despite its challenging nature, which might be too tough for some given its accessibility, the fight is generally enjoyable and complex, demanding high levels of awareness that are usually required in Savage raids or Ultimates. This can be both beneficial and detrimental, though; while I’ve mostly enjoyed the raid with my full 24-person static, Party Finder has been especially volatile this time around; it seems more toxic than ever before. Given that some parts of the fight involve soft body-checks, I suppose it’s understandable that players might get frustrated over small mistakes.
In simpler terms, the intense 24-player content is both thrilling and challenging, particularly when not playing with a pre-formed group. Features like the “PvP tiles” in the central arena, which demand constant awareness of each player’s personal timer to refresh their tile, and coordination with other party members to keep lanes open for alliances, can be tricky. Add to that the intricate maneuvers required on the outer platforms, and you have a raid design that I wish could be scaled down for easier normal alliance raids.
In simpler terms, I think Party Finder’s complaints are largely due to growing pains, and I would guess so. Although it’s correct that Final Fantasy XIV should adjust its patch cycle to deliver newer content from an expansion earlier, for Chaotic, it might be because the new content brought about a variety of ideas among different players regarding what it could be. Now that we all know what to anticipate, I would presume that future fights using the same structure will be less chaotic. The experiment has indeed been a significant success!
Of course, some questions remain unanswered. Given the new option for ilvl cap gear outside of Savage, one might wonder why Savage is still on a weekly lockout, considering it was introduced more than a patch ago. It’s doubtful that those who are finding it difficult to clear Savage are doing so due to not meeting the DPS requirement, and the Party Finder is certainly lacking in groups now that Chaotic is available. Why should I assist a group in clearing any of the tier fights when I won’t receive gear from it, and I could instead be spending that time in Chaotic Cloud of Darkness or FRU? This decision seems puzzling at best.
Regardless, the raiders were already feasting in Dawntrail and that remains unchanged. Despite XIV being in a peculiar state overall, hardcore raiders like myself are thriving. Hopefully, in a couple of months, the rest of the game will catch up; for now, I’m truly enjoying my time in Dawntrail, and it seems its best moments lie ahead. If only Party Finder could stop filtering me on FRU…
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2025-01-04 02:26