Football (soccer) players are facing an unexpected predicament due to the new Quickstep+ feature. Instead of effortlessly dashing across the field like a gazelle, some players claim their characters resemble joggers at a leisurely Sunday run. The excitement for an exhilarating match is now replaced by a scene that seems slow-motion and straight out of a low-budget sports movie. Gamers are puzzled, trying to determine if this is a coding error from EA Sports, a peculiar game mechanic, or just bad luck.
Summary
- Players are expressing frustration with Quickstep+, claiming it causes characters to jog awkwardly instead of sprint effectively.
- Some users believe the real issue stems from EA Sports’ coding problems when players interact with the ball on the field.
- There’s a growing consensus that certain player cards, even those with impressive stats, feel slower due to this mechanic.
- Not everyone experiences this issue, leading to speculation about the underlying factors, like player types and settings.
The Quickstep Conundrum
The focus of conversation centers around Quickstep+, a feature intended to boost player speed and improve gameplay, yet many players worry it’s having the opposite effect. Users have observed that with Quickstep+ activated, their players exhibit an unusual mix of jogging and sprinting before reaching full speed. Instead of propelling them into a swift sprint with an acceleration boost, it appears to have transformed into an awkward slow jog. As one user, jfkkngkkrmdr, expressed, “It makes the players feel significantly heavier and less responsive.” Frankly, no one wants their valuable FUT cards moving sluggishly as if they’re trudging through mud instead of dashing across the pitch like lightning.
A Potential Coding Catastrophe?
Various gamers have suggested that the issue with the ball control in EA Sports’ game might not be Quickstep+’s fault, but instead could be a fundamental problem with the code when players attempt to interact with the ball. As user jdbolick puts it, “This isn’t about Quick Step at all… The game won’t let you move in any other direction than toward the ball until it’s controlled.” This observation hints at a potential coding error that might cause awkward animations where players seem to halt or stroll before finally sprinting and kicking the ball with force. While it’s acceptable for a player to walk while waiting for the ball, it becomes problematic when they appear to be in a slow-moving sports film. Many gamers are starting to wonder if this programming glitch is more significant than the intended feature itself. It appears that players are anxious for EA Sports to address this strange performance issue.
Varying Experiences among Players
Users playing the game experience varying performance based on the cards they choose. For example, TSMKFail shared an anecdote about using Gold Mbappe, noting that the walking instead of sprinting issue seemed less problematic with certain characters like Mia Hamm, implying that some cards might have a speed boost while others are more sluggish. This has led to much discussion among players trying to understand what makes certain characters faster than others. On the other hand, LadaNivaTaksi expressed her dissatisfaction with upgraded players such as Kouassi and Ekitike, stating that despite having Quickstep+, Rapid+, and First Touch+ abilities, they are slower compared to some slower players. This seems to be a common issue where high-rated players can underperform, leaving many players puzzled about the factors influencing their speed.
Personal Preferences in Gameplay
It turns out that personal gaming tastes can have an impact here too, as user Esterioo noted they tend to unconsciously shy away from players who use Quickstep+, preferring those with Rapid instead. Now, this behavior makes more sense, as it shows how a player’s style and perceived effectiveness can influence in-game decisions. This observation aligns with a wider trend where gamers adapt their strategies not just based on overall player effectiveness but also unique play styles and preferences. With different badges and attributes at play, it’s understandable that users feel compelled to carefully select their rosters according to players’ strengths and weaknesses, sometimes choosing what might seem less efficient options because they fit better with their gameplay style.
FIFA enthusiasts are deeply discussing the Quickstep+ feature and questioning whether they need to adjust their entire gaming approach or simply hold tight for a potential update from EA. Some gamers dismiss it as a typical game quirk, while others see it as a significant issue that impacts their competitive standing. EA Sports is always attentive to feedback from its player base in order to maintain FIFA’s top-tier gaming status. If the same concerns are consistently expressed by players, we might witness swift changes on this matter. Despite the concerns about the sprint transition, dedicated FIFA gamers keep adapting, strategizing, and playing, demonstrating yet again that their love for the game can surmount any digital challenge.
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2025-03-29 19:29