Fantasy Life i version 1.4.0 update adds in new area challenges, materials, Switch 2 blurry visual fix, & more

In just a short while, version 1.4.0 of “Fantasy Life I: The Girl Who Steals Time” will be launched, bringing numerous bug fixes and enhancements. This update specifically tackles the issue of blurry graphics that some users have experienced on Nintendo Switch 2 following the last release.

Starting July 2 at 3:00 PM JST (soon), Fantasy Life version 1.4.0 will be released for Nintendo Switch 2, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, and Steam. This update not only improves the graphics on Nintendo Switch 2 but also introduces new materials, armor, items, Area Challenges, and a feature that allows you to outfit an NPC without them needing to be in your party. Furthermore, it offers several other enhancements.

If you’re considering purchasing it or are already an owner, be sure to explore our guides for the Fantasy Life i game right here. Additionally, check out my write-up discussing the game on Nintendo Switch, Switch 2, Steam Deck, and ROG Ally, which you can find here. You might also enjoy reading my glowing 10/10 review of the game found in this link.

The game “Fantasy Life i: The Girl Who Steals Time” has now been released on multiple platforms! You can play it on your Nintendo Switch 2, PlayStation 5, Xbox Series X|S, PlayStation 4, or even on your PC via Steam.

You can find the full patch notes and update screenshots from Level-5 below:

Fantasy Life i version 1.4.0 update patch notes

Feature Additions/Adjustments

Only for Switch 2

Adjusted Graphics

  • Adjusted rendering to address blurriness that could occur when displaying the game on large TV screens, due to graphic adjustments made in previous updates. This adjustment improves overall rendering quality compared to before.

Adjustment Related to the Nintendo Switch 2 Edition Upgrade Pack

  • Added an option to purchase the Nintendo Switch 2 Edition Upgrade Pack directly from the title screen.

Adjusted Vibrations

  • Adjusted vibration intensity for the Nintendo Switch 2 Pro Controller.

Added New Area Challenges

  •  Added the following Area Challenges
Evil PrimevalTriggered when the corresponding Area Rank is 5 or higher
Dragon Dare
Lordly Shark?
Beware the Glittering SilkNo specific trigger conditions
By clearing “Beware the Glittering Silk,” materials necessary for crafting a new recipe can be obtained.

Added New Materials, Armor and Objects

  • Added the following items
 
Glittering Silk ThreadGlittering Silk

[Armor]

Modern Girl’s HatModern Girl’s Clothes
Modern Girl’s BootsRetro Boy’s Hat
Retro Boy’s ClothesRetro Boy’s Sandals
Sweet HairbandSweet Ribbon Dress
Sweet Shoes

[Objects]

Spirit ClockRed Leafe Lantern
Yellow Leafe LanternBlue Leafe Lantern
Honewort ChairGinkgo Chair
Dicot ChairChilly Table
Gingko Topiary Flower PotDicot Topiary Flower Pot
Plushling Lounge Chair

Added New Recipes

  • New recipes have been added to the Base Camp shop and the lineup of Merchants.

Adjusted Merchants

  • Already purchased recipes will no longer appear in the Merchant’s randomized inventory.

Adjusted the Equipment Menu

  • Added a feature to change the equipment of all Buddies from the Equipment Menu.

Adjusted Crafting of the Base Camp

  •  Buildings can now be relocated even if the new location overlaps with the previous placement.
  •  The appearance of bridges and stairs can now be changed through remodeling.
  •  The farm type can now be changed through remodeling.

Adjusted UI of the Recipe Selection Menu

  • Adjusted the UI of the recipe selection menu during crafting to clearly reflect changes in crafting ability when switching Buddies.
  • *This adjustment affects the UI only and does not impact actual crafting ability.

Adjusted the Life Menu

  • Added a display to show the levels of each Life in a single view.
  • Added an indicator to show whether a Life can be ranked up.

Adjusted Guild Quests

  • Adjusted the text for the “Restore a total of ● Strangelings to their original forms” Guild Quest to “Increase Islanders by a total of “This change does not affect the actual quest completion conditions.

Adjustment Regarding the Digital Deluxe Edition

  • Added a feature to purchase the Digital Deluxe Edition (Edition Upgrade) from the title screen.
  • A logo will be displayed on the title screen if the Digital Deluxe Edition has already been purchased.

Adjusted Equipment Models

  • Adjusted the designs of the following equipment models
     

    • ・Carpenter’s Top
    • ・Sawyer’s Outfit
    • ・Hunter’s Vest
    • ・Marksman’s Vest

Added Notifications

  • Added a feature to display part of the update information on the title screen.

Only for Steam

Added Keyboard and Mouse Input List

  • Added a feature to open the keyboard and mouse control list by pressing the “F10” key.

Adjusted Controls

  • Under Controls in the Options Menu, the following keyboard actions can now be reassigned
     

    • ・Craft Terrain
    • ・Excavate Terrain

Balance Adjustments

Adjusted Item Drops

  • Adjusted the items dropped by the Napdragon that appears northwest of the Capital of Mysteria

Bug Fixes

  • Corrected a discrepancy between the shown crafting skill in the crafting menu and the real skill level during the item creation process. However, this update solely impacts the user interface and has no bearing on the true crafting abilities.

  • I resolved a problem where defeating adversaries in the Moltana Wastes wasn’t properly granting Area Points for that specific area.

  • Resolved a problem occurring on Ginormosia, where the correct animation for obtaining a Strangeling might fail to appear after completing all quests within a settlement. However, acquiring the Strangeling itself remained unaltered and was correctly added to the inventory.

  • Resolved a problem occurring in multiplayer mode, where items crafted by players and placed on furniture remained invisible for other gamers.

  • Fixed an issue in multiplayer where Boss Veggies in farms could sometimes appear duplicated.

  • Resolved a problem in multiplayer mode, ensuring that defeated foes or collected items are now correctly recorded in the encyclopedia.

  • In Base Camp Guild Quests, we corrected a problem that calculated the progress for “Improv Crafting” based on the total number of items created instead of the number of individual crafting sessions.

  • Fixed an issue where Buddies at the Base Camp did not avoid fence objects as intended.

  • Fixed an issue where Buddies at the Base Camp were unable to cross bridges or stairs.

  • Fixed an issue where the Infrastructure limit did not update to 20 as intended.

  • I made a correction to a problem where, under specific circumstances, daily rewards from the Activities Menu were unintentionally granted more than once.

  • Resolved a problem where specific skills obtained through the Skill Board didn’t show the correct values in the Skills Display. However, please note that this update is solely for the user interface and has no effect on the actual skill values.

  • I resolved the problem that caused incorrect display of item quantities when having over 256 units of a specific item in your inventory.

  • Players who find the quest “Ranoa’s Treasure” appearing again should understand that they have to finish it once more since it has already been completed earlier.

  • Resolved a problem that occurred when, simultaneously, the Hunter’s special ability and an item’s skill effect activated, causing status effects to apply incorrectly. This means that in situations where both abilities were active at once, the status effects would now function as intended.

  • Resolved a problem in cooperative mode, specifically for Trip (Two Player Family Play), which previously caused healing to not work when the character was riding a mount.

Only for Steam

  • Fixed an issue where pre-order bonuses could not be received in certain user environments.












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2025-07-02 07:27