Elden Ring DLC Shadow of the Erdtree Patch 1.15 Fixes Core Issues

As a seasoned adventurer who has battled myriad beasts and navigated countless labyrinthine lands, I can attest that Elden Ring: Shadow of the Erdtree has been a captivating and challenging addition to FromSoftware’s masterpiece. However, like many others, I have encountered technical hiccups along the way that marred the immersive experience. Thankfully, FromSoftware’s diligent developers have rolled out patch 1.15 to rectify these issues, addressing everything from performance problems and buggy gameplay mechanics to errant sound effects and unintended Rellana antics.


The Elden Ring video game is exceptionally engaging, and its additional content, Shadow of the Erdtree, offers a similarly impressive, balanced adventure. Regrettably, similar to the main game, the DLC encounters its own share of glitches and technical issues that may mar the exploration in the Realm of Shadow.

It’s great news that the team at FromSoftware has been putting in a lot of effort, and they’ve just released the 1.15 patch to help resolve some fundamental problems. Let’s take a closer look at what improvements this update brings.

Elden Ring 1.15 Patch Resolves Key Issues in Shadow of the Erdtree

The 1.15 update for Elden Ring: Shadow of the Erdtree tackles several ongoing problems, such as performance glitches and gameplay bugs. A significant improvement is made to the Golem Fist weapon, which previously didn’t inflict damage. Additionally, it rectifies certain casting issues with incantations and addresses abnormal behavior associated with Rellana, Twin Moon Knight.

Patch 1.15 has been released for #ELDENRING Shadow of the Erdtree.

This update brings bug fixes & performance improvements for #ShadowoftheErdtree.

Read the full patch notes:

Thank you for your support. — ELDEN RING (@ELDENRING) October 2, 2024

Here’s a detailed look at the 1.15 patch notes:

Bug Fixes:

  • Fixed a bug where re-entering the Shadow Keep Church District would replay the cutscene.
  • Fixed an issue where some Golem Fist weapon attacks failed to deal damage under certain special effects.
  • Addressed an issue where the one-handed heavy attack power of the Golem Fist weapon was lower than intended.
  • Resolved a bug that prevented casting Aspects of the Crucible: Thorns incantation in quick succession.
  • Fixed a bug where the Smithing Talisman’s effect did not apply to throwing attacks of certain weapons.
  • Fixed an issue preventing the use of ashes in certain areas during the Scadutree Avatar battle.
  • Corrected unexpected behaviors by Rellana, Twin Moon Knight when interacting with objects in the battle area.
  • Fixed a bug allowing incorrect weapon and skill combinations under specific circumstances.
  • Addressed unexpected rendering and behavior of certain enemies under certain conditions.
  • Fixed an issue where certain sound effects were not playing properly.
  • Implemented general performance improvements and additional bug fixes.
  • Further fixes were applied to the game’s end credits.

Elden Ring DLC Shadow of the Erdtree Patch 1.15 Fixes Core Issues

Potential Performance Fixes:

  • On some PC versions, Ray Tracing may unintentionally be enabled, causing performance instability. To fix this, check the Ray Tracing setting under “System” > “Graphics” > “Ray Tracing Quality” from the title screen or in-game menu.
  • In the PC version, the message “Inappropriate activity detected” may appear without cheating. To resolve this, verify the integrity of the game files before restarting.
  • Performance issues may arise on PC due to third-party applications controlling mouse behavior. Disabling these applications could improve performance.

After making these improvements, gamers can expect a more seamless adventure in the Realm of Shadow. As FromSoftware fine-tunes Elden Ring, the DLC promises to grow increasingly reliable and entertaining, maintaining its appeal as an enduring pleasure for enthusiasts.

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2024-10-02 14:43