Man, when Telltale Games closed down originally, it really bummed a lot of us gamers out. They were pioneers, you know? They basically invented this whole style of story-driven games where your choices actually mattered, with titles like The Walking Dead, Batman, and Tales from the Borderlands. Thankfully, the company’s back, with new people in charge. But a lot of the original developers who made those games we loved formed a new studio called AdHoc. And now, their first game, Dispatch, is finally here! Episode 1 and Episode 2 just dropped this week, and the whole season will have eight episodes, releasing two at a time each week. I’m super excited to jump in!
In Dispatch, you play as Robert Robertson, also known as Mecha Man. After a dramatic opening, he’s forced to retire from crime-fighting and takes on a new job: managing a team of former supervillains who are trying to become heroes. The game is best described as a funny look at the world of superheroes and workplace dynamics, and it really delivers on that promise. It’s packed with choices, dialogue, and quick action sequences, combined with strategic puzzle-solving. While the overall story is still unfolding, the first two episodes are a strong beginning.
Dispatch Has Some of the Best and Most Authentic Comedy Banter in Gaming
When we remember great story-driven games, especially those made by Telltale, it’s usually the player’s choices and their consequences that stand out. Dispatch delivers that same experience, but elevates it with exceptional writing and a fantastic connection between the actors.
Video games often have trouble matching the natural speed and humor of a real conversation, especially when friends are playfully joking with each other. That quick back-and-forth is hard to replicate. A common problem is when a game slows down or pauses to load something after a player makes a decision, which really breaks the flow. However, the game Dispatch avoids this issue completely.
The smooth flow of Dispatch might be because it’s mostly a series of connected cutscenes. There aren’t traditional gameplay sections to load between moments, which makes the experience seamless. The writing is excellent, and the voice acting is top-notch – the cast really brings the characters to life.
There Isn’t Much “Gameplay” in Dispatch, But That’s By Design
At the beginning of the story Dispatch, Robert Robertson leaves behind his career as a crime fighter and helper of others. He’s quickly asked to join a special agency, but not as a hero himself. Instead, he becomes a dispatch operator working with a team of former villains who are trying to turn their lives around and rebuild their reputations. The goal is for Robert to inspire these villains to improve and ultimately become true heroes.
Most of the game’s action happens on the dispatch screen, as you can see in the image. It’s a strategic game where emergencies appear all over the city with a ticking clock. The player, taking on the role of Robert, needs to quickly assign heroes to these events to prevent them from escalating into bigger problems.
Okay, so here’s where it gets interesting. Each hero is really good at just a few things – like, one might be super strong for fighting, another amazing at talking their way out of trouble, and another a genius at puzzles. It’s up to me, as the player, to figure out who’s best for each task, so my team works together really well and gets things done efficiently. It’s all about building the right team!
Despite its simple menu-based interface, Dispatch can feel surprisingly chaotic. Your team members will constantly argue, and sending characters with poor relationships on missions together can lead to fighting or even sabotage. They might also simply refuse to work if they’re unhappy. Ultimately, Dispatch is as much about managing personalities and relationships as it is about completing tasks – much like a real-world job.
Dispatch is the Next Best Superhero Movie, But You Can Play It
It’s best to go into Dispatch knowing as little as possible about the plot, but each episode ends with a major cliffhanger. The characters are all incredibly well-developed, making it tough to choose a favorite. Even the frustrating or challenging ones are endearing and stick with you, thanks to the drama and unique situations they create.
Being a dispatcher for this team feels like directing traffic on an incredibly fast-paced highway. Everyone’s rushing, things are constantly going wrong, and the goal is to prevent total disaster – it’s chaotic, but in a strangely funny way.
The first two episodes of Dispatch, titled ‘Episode 1’ and ‘Episode 2’, will be released on October 22nd. After that, new episodes will come out two at a time each week until all eight episodes are available. The game also lets you save in multiple slots and jump to different scenes to explore how different choices would change the story, which is a great feature for a game like this.
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2025-10-21 18:58