Destiny 2 Players worry about New Gear Bonus Disappointment

Since its debut in 2017, Destiny 2 has experienced a mix of highs and lows within its vast universe. Lately, players have been discussing the anticipated benefits of new equipment coming with the next season, which has sparked some concern among fans. The primary worry revolves around Bungie’s plan to establish a system that gives new gear a temporary 15% damage and damage resistance boost during the season it is released. This setup has raised concerns about a potential reintroduction of sunsetting, where newly acquired items make older gear obsolete almost immediately. Players fear this could lead to reduced rewards satisfaction and waning enthusiasm for grinding new loot. Some fans express apprehension that these changes might negatively influence player interaction and overall desire to continue playing the game they cherish.

Not excited about new gear bonus
byu/kirodin_ inDestinyTheGame

Summary

  • The introduction of 15% gear bonuses in Destiny 2 raises concerns over player engagement.
  • Some fans feel the temporary nature of these bonuses undercuts the worth of gear grinding.
  • Players debate the implications of scaling and whether these bonuses truly impact gameplay.
  • There are mixed feelings about incentivizing the use of new weapons and armor versus maintaining existing ‘god rolls.’

Frustration with Diminishing Returns

User kirodin_’s initial post expresses a mounting displeasure among players regarding Destiny 2’s apparent trajectory. They argue that the temporary 15% enhancement in weapon damage and armor resistance echoes the sunsetting mechanic, which not only diminishes the struggle for top-tier equipment but also lessens the desire to participate in the game’s activities. This dissatisfaction seems to be shared by numerous players, as evident in the comments. For instance, Level69Troll stated that they ceased farming a particular activity upon hearing about the 15% overall reduction. Consequently, this short-term bonus sets up a loop where players feel pressured to pursue new gear, only for it to lose its significance shortly after. In essence, it seems that many players are worried they’re playing a game of musical chairs, in which the objective is to snatch the best piece of equipment before the music stops, only to learn that the seats will be changed soon afterward.

The Impact of Scaling

Discussions primarily focus on Bungie’s approach to balancing all the upcoming changes. Countering the worry that gear could become obsolete, user Get_Wrecked01 presented an intriguing thought: if the core game mechanics remain the same post-scaling, then the 15% bonus might serve more as a pleasant addition rather than a necessity for triumph in activities like raids, Grandmaster Nightfalls (GMs), and dungeons. This viewpoint contradicts kirodin_’s earlier concerns and implies that Bungie’s balancing efforts will significantly influence the game’s future player engagement. The success of these bonuses in practice could determine whether they are mere insignificant figures or make a tangible difference in gameplay.

Innovating Player Engagement

It’s worth noting that some players understood Bungie’s strategy could motivate them to experiment with new equipment instead of relying on their old favorites. User ZakarumsHand highlights how current loot systems can result in players sticking to what works, potentially leading to monotony within the game. The new bonuses are designed to nudge players towards checking out the latest gear and weapons, fostering variety within the game and encouraging a more flexible approach to equipment choices. However, it’s uncertain how well this change will be received by fans who have strong attachments to their long-established loadouts accumulated through years of gaming. Many players find reassurance in their familiar loadouts, and any perceived push towards unfamiliar territory can be met with resistance.

Debating the Importance of a 15% Bonus

The real value of the 15% increase in gameplay is up for debate. User PsychWard_8 used a straightforward example of damage output to explain this point. In a theoretical situation where a weapon causes one unit of damage, a 15% boost might seem terrific. However, when you consider that in reality, this would just decrease the number of shots required to defeat an enemy from 10 to 9, it becomes less exciting. In most gameplay situations, especially lower-level content, that 15% advantage may prove insignificant. Many players argue that if a weapon’s usefulness depends on a temporary enhancement, then maybe the weapon lacks long-term value. The discussion continues as to whether the new gear mechanics will improve player experience or simply create frustration by offering less variety and more requirements for staying competitive.

Despite varying opinions about the proposed modifications on new gear rewards in Destiny 2, the primary concern persists: will Bungie manage to skillfully implement this system, or will it instead cause more annoyance for the player base? The conflicting emotions towards the upcoming equipment mechanic reflect the complex emotions of players—both optimistic and apprehensive. On one side, the thrill of new gear fuels excitement, but on the other, the worry about losing treasured gear progress leaves players feeling disenchanted. Here’s to hoping that Bungie strikes a balance between innovation and respecting the dedicated community who have invested countless hours in crafting their ideal loadouts. We’ll see if this 15% gear bonus turns out to be an enjoyable dash towards a collection of fresh weapons or just another obstacle on Destiny 2’s constantly changing course.

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2025-06-08 17:29