Destiny 2: Is ‘The Final Shape’ Campaign the Hardest Yet? Players Weigh In

As a seasoned Guardian with over 500 hours under my belt, I can attest to the evolving landscape of Destiny 2 and its campaigns. The latest adventure, ‘The Final Shape,’ has certainly proven to be a challenging yet exhilarating experience for me. I must admit that my first playthrough was a humbling reminder of the game’s ever-growing complexity.


In its ongoing growth, Destiny 2’s universe is broadening, and the latest campaign, ‘The Final Shape,’ has sparked a wave of debates among the gaming community. A recent post by user ChewySlinky ignited a lot of discussion about the perceived challenge level of this campaign relative to previous ones. In their post, ChewySlinky voiced their feelings of being swamped by the multitude of enemies and intricate mechanics, describing their gameplay as similar to soloing a nightfall strike. This viewpoint struck a chord with numerous players, resulting in diverse opinions and suggestions being exchanged on the subreddit.

Is the Final Shape campaign significantly harder than every other campaign or am I just bad?
byu/ChewySlinky indestiny2

Summary

  • Players have expressed mixed feelings about the campaign’s difficulty, with some finding it harder than prior ones.
  • The importance of builds and tactical gameplay came up frequently in the discussions.
  • Anecdotal evidence suggests that different subclasses and weapons change the game’s feel significantly.
  • Many players enjoyed the challenge, viewing it as refreshing compared to typical gameplay.

The Challenge of ‘The Final Shape’

As a dedicated Destiny 2 fan, I can relate to ChewySlinky’s opening statement about returning players struggling with the game’s evolving meta and mechanics. Many of us have found ourselves in similar situations. In response, users have been vocalizing their own challenges, sharing stories that resonate deeply. For instance, OO7Cabbage expressed a sentiment I’ve felt myself – while the current campaign may be challenging, past campaigns like ‘Witch Queen’ and ‘Lightfall’ seemed even tougher to me. This suggests that players have varying tolerance levels for difficulty, shaped by our unique playstyles, builds, and experiences.

Experimenting with Builds

A recurring theme in the subreddit discussions revolves around the effectiveness of various character builds. Gogo182 offered valuable tactics, advising that players approach certain encounters with a shooter mentality and prioritize survivability. They encouraged players to clear adds (additional enemies) before attempting to defeat bosses, highlighting the tactical shifts players have to make to succeed. It’s clear from the comments that successful gameplay often leans heavily on understanding your subclass abilities and how they can counter various enemy types. The construction of loadouts that prioritize damage resistance became a hot topic, evidenced by another user, donos88, who explained their shift from Sunbracers to a more defensive setup with Getaway Artist and Bleak Watcher. This transition led to a much smoother gameplay experience, underscoring the significant impact of character builds on campaign performance.

Different Perceptions of Difficulty

In the gaming community, opinions differ on the difficulty of ‘The Final Shape’ in Destiny 2. Some gamers like OkProfession6925 argue it’s not necessarily harder, but a fresh kind of challenge. However, others, such as StacheBandicoot, claim it surpasses its predecessors in terms of toughness, citing the final mission as a Titan as particularly challenging. They highlight the complex mechanics and enemy types that can lead to frustrating situations, especially when playing alone. This split in opinions showcases that some players excel with patience and strategy, while others find it difficult without an appropriate team setup or build. The fact that solo players might struggle underscores the uneven balance within Destiny 2’s design, emphasizing its asymmetrical nature.

Embracing The Challenge

The conversations around ChewySlinky’s post reveal a community that is both critical and appreciative of the changes brought by the newest campaign. A number of players, including OryxTheTakenKing1988, mentioned feeling a renewed sense of excitement and challenge in their gameplay, suggesting that even if it’s tough, the challenge adds to the overall enjoyment. It seems clear that when players perceive that their efforts lead to tangible rewards, they develop a deeper investment in the game. For others, just like def_tom remarked, while they felt it was ‘on par with Witch Queen,’ they found it ‘less cheap’ compared to ‘Lightfall.’ This indicates a critical eye within the community towards game design and how challenge is presented, where players are eager for more direct, engaging forms of competition.

As I dive back into ‘The Final Shape’, I can feel the mix of frustration and anticipation from fellow gamers. It’s clear that this time around, the game demands a deeper understanding of its current mechanics. Strategy sessions are intense as we grapple with the intricacies of each encounter. The challenge might seem daunting to some, while others see it as an exciting brain teaser. Regardless, it sparks lively debates, demonstrating that even in tough times, our gaming community remains vibrant and engaged.

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2024-09-25 02:28