Destiny 2 Critique: Is the Storytelling Letting Players Down?

As a seasoned Destiny 2 veteran with over a thousand hours under my belt and countless victories against cosmic titans, I find myself at odds with the latest narrative arc. The retreat from Lakshmi 2 left me feeling more like a guardian of errands than a god-slayer. I’ve toppled gods, but can’t seem to best a mere mortal? It’s perplexing, to say the least.


In Destiny 2, a game set in a world filled with epic narratives where players fight alongside guardians against ancient gods and cosmic perils, there’s been a heated discussion sparked by user Udaidzilla. In their post titled ‘What kind of storytelling is this?!’, they expressed concerns about the logic employed in the game’s narrative choices, specifically pointing out an instance involving the character Lakshmi 2. The main point of contention revolves around whether the characters, particularly our guardian, are consistently portrayed considering their past victories against powerful adversaries like the Witness.

What kind of story telling is this?!
byu/Udaidzilla inDestinyTheGame

Summary

  • Players express discontent regarding the recent storytelling arc, feeling that the character motivations seem forced.
  • Some users defend the narrative choices by pointing out the complexities surrounding character vulnerabilities.
  • The community shows a concern that past triumphs against greater threats have diluted the stakes of current challenges.
  • Amidst the criticism, players find enjoyment in gameplay mechanics, highlighting the dichotomy between story and action.

Mixed Reactions to Storytelling

Udaidzilla’s post sparks discussion about how Destiny 2’s storyline has been perceived, particularly following triumphs like vanquishing the Witness. The main issue highlighted revolves around a crucial event—the withdrawal from Lakshmi-2. Many comments on Udaidzilla’s post express shared discontent, stating, “I was struggling to stay engaged with the game, and that sealed the deal for me.” This sentiment echoes among those who feel their characters’ power and history have been diminished. If guardians can effortlessly defeat deities, why is it that a character like Lakshmi—depicted as comparatively weaker—becomes an obstacle? Some players argue that the story lacks the impact and seriousness that earlier arcs had, causing them to wonder if the narrative richness may be declining.

Character Motivations Under Scrutiny

The crux of the discussion isn’t just about the action but also revolves around character motivations. A user named TheLordMarvel offers a counterpoint by arguing, “since we couldn’t keep our eye on them *and* fight Lakshmi at the same time, retreating was the most logical step.” This line highlights the intricacies involved in managing not only adversaries but also allies. Saint-14’s condition and Osiris’s position bring additional layers to the narrative, suggesting that the decision to retreat might have been a strategic one rather than a display of weakness. The community seems divided; some feel that these motivations fit well within the chaotic dynamics of the Destiny 2 universe, while others assert that such rationale feels like a convenient excuse to sidestep a more compelling narrative.

Villains Post-Witness: A Diminishing Threat?

As a gamer, I’ve noticed a common thread in discussions – it’s tough to keep the tension high after defeating a major boss like the Witness. iamthedayman21 puts it well by saying Destiny has fallen into the same trap as the Marvel Cinematic Universe during Phase 4. After we’ve fought and vanquished the greatest threats, smaller enemies just don’t seem as scary anymore. This is a massive hurdle for Bungie’s storytellers – they need to create new villains worthy of our previous foes’ legacy. Now, Lakshmi wasn’t supposed to be on the same level as the Witness, but she might not feel as intimidating to players who have already battled cosmic titans. Keeping players engaged requires compelling adversaries, and that need hasn’t changed.

Gameplay vs Narrative: An Ongoing Battle

Despite some players criticizing the storyline, they still appreciate the engaging gameplay mechanics, often commenting, “the gameplay is solid.” This suggests that people can enjoy the play mechanics even if the narrative doesn’t meet the same level of approval. The game’s exotic missions and battlegrounds offer an adrenaline rush, providing a much-needed release for players. However, this excitement doesn’t compensate for the letdown caused by poor storytelling. As we progress through the missions, slaying enemies, there’s a disconnect when the story arcs fail to align with the grandeur of the encounters faced. It’s an unusual mix of annoyance with the narrative and enthusiasm for combat within the game.

1. The actions of players show a larger problem at hand. Their controlled characters can quickly defeat foes, but the smooth transitions between story segments and character motivations greatly impact their engagement with the game. If new threats aren’t handled delicately, they may not be as compelling as previous victories, potentially losing the interest of the player base. Many players believe that Bungie needs to strike a balance between the narrative and gameplay to avoid disappointing their loyal fans. In this intricate terrain, Destiny 2 is on the verge of a storytelling transformation; each choice could either invigorate or disconnect its community of guardians.

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2024-09-01 06:43