As a dedicated Deltarune gamer, I’m thrilled to share that the latest update is now live across all platforms! This patch includes tweaks tailored for each chapter, squashes bugs specific to each platform, and brings other improvements to enhance my gaming experience even further.
The update has been released across PC, macOS, Nintendo Switch, Nintendo Switch 2, PS4, and PS5 platforms. It includes chapter-specific repairs, mouse adjustments for the Nintendo Switch 2, crash resolutions for the Nintendo Switch 2, and adjustments to save data imports on the Nintendo Switch and Nintendo Switch 2. The notes indicate that they’re working on the display issue with the Switch 2 version at 1440p, but I’ve noticed it persists on two separate 1440p displays for me. If you encounter a blurry game on the Nintendo Switch 2 at 1440p resolution, try switching your device to 4K to resolve the issue.
Here it goes: You can now play Deltarune Chapters 1-4 on the following platforms: Nintendo Switch 2, Nintendo Switch, PlayStation 5, PlayStation 4, and PC via Steam.
You can find the Deltarune Chapters 1-4 version 1.02 update patch notes below:
Deltarune version 1.02 update patch notes
Chapter 2
- Fixed an issue in the room with fireworks where the floor switch can be pressed by an invisible character.
Chapter 3
- Key Items received from the Ball Machine no longer incorrectly persist outside of that room. This caused numerous issues, including not being able to receive the Shadow Crystal from a certain boss.
- Fixed an issue where Susie and Ralsei would appear completely shadowed if defeated by a boss’s attack.
- In a room where Susie destroys houses, she no longer stops moving erroneously after the battle.
However, she now slides around erroneously. Apparently this is better.- Attempted to fix issues on Board 1 where you can see duplicate Ralseis as well as make Ralsei disappear indefinitely.
- [Console-only] Fixed some situations were borders were not displaying correctly.
Chapter 4
- Fixed some places where the characters were the normal color in an area that has abnormal coloration.
- Fixed an issue where it’s possible to get temporarily stuck in a playable piano.
- Fixed an issue during an optional battle where damage numbers done to the players were not visible.
Additionally, the heal numbers were moving further to the right every time they appeared.- Removed the erroneous appearance of a duplicate Kris in the closet.
- [PC-only] Fixed various display issues with the microphone select menu. Additionally, fixed a potential softlock if you have no microphones attached.
- [Switch 2-only] Fixed an exploit where you can generate infinite untouchable cats if you touch them with the backside of the shield
- [Switch 2-only] Fixed a misalignment of the petting effect and the mouse position.
- [Switch 2-only] Fixed a crash if you saved your game in the “Mike Zone” on Nintendo Switch, then imported your save file to Nintendo Switch 2 and continued from there.
All Chapters
- ”Master Volume” setting now persists between Chapters when using the same file.
- [PC-only] Fixed the way the controllers are handled to alleviate some issues with TV-docked Steam Decks.
- [Mac-only] Fixed an issue on certain Mac systems where the full-screen mode would resize improperly when returning to the main menu from Chapter 4.
- [PS4/PS5-only] Fixed some small hiccups which caused the gameplay to pause for a moment when a scene was loading.
- [Switch/Switch 2-only] Updated the save data import messages when first launching the game.
Now, if you have more than one app’s save data on your console (for example, if you have saves from both the older version of the Chapter 1&2 demo as well as the newer version), it will display them as a list so you can choose the one you want to import. (Note: The import messages only appear if you have no existing save data for the full version of the game…)- [Switch 2-only] Fixed an issue where the game displays at the wrong size on 1440p.
- Additionally, there are several other minor aesthetic fixes across chapters 2, 3, and 4.
Already in progress, we’re testing the upcoming patch. This forthcoming update includes minor tweaks to the gameplay, along with addressing any existing bugs.
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2025-07-08 10:56