The latest update for Cyberpunk 2077, version 2.31, is now active! This update introduces numerous enhancements and modifications to the game. One significant aspect that’s been fine-tuned is the vehicle system. With the AutoDrive upgrade, vehicles should now move more seamlessly on the road. CD Projekt Red mentioned that when using this feature for destination driving, cars and bikes will pass blocked vehicles and ignore traffic lights. Conversely, during Free Roam mode, they will adhere to standard road rules.
Fans of Cyberpunk 2077’s photo mode will appreciate some adjustments, as most of the new poses added in the latest significant update are now universally applicable to all genders. Additionally, NPC collision has been removed for smoother character positioning within your photos. Other issues have also been resolved, and on PC, CDPR has rectified a peculiar issue concerning Nvidia Reflex and DLSS that resulted in the screen displaying pink.
Following closely on the heels of Update 2.3, this recent upgrade introduces additional collectible vehicles, a preliminary version of AutoDrive feature, and enhanced features for the game’s photo mode. As we approach the fifth anniversary in December, development is underway for its successor, Cyberpunk 2.
As a gamer speaking, I’m buzzing with excitement because most of CDPR’s team is immersed in the creation of The Witcher 4 at the moment! There are other projects brewing at their bustling studio too. They’ve got the original Witcher being given a fresh lease of life as a remake, plus a brand-new intellectual property under codename Hadar that I can hardly wait to explore, and even a new Witcher title cooking up with The Molasses Flood developers. It’s an amazing time for fans of this world!
Cyberpunk 2077 Patch 2.3.1
Vehicles
- Fixed an issue where Johnny always spawned in the passenger seat when using the Delamain Cab service.
- Fixed an issue where applying CrystalCoat to the Yaiba ARV-Q340 Semimaru caused its wheels to flash in different colors.
Photo Mode
- Most of the new poses introduced in Update 2.3 now work with any gender.
- Disabled NPC collision, which will make it easier to position NPCs on top of other objects with collision (e.g. on car hoods).
- Fixed an issue where some of the poses didn’t work for Royce.
Quests and Open World
- Freedom – Fixed the journal entry that appears when the player chooses not to steal the Rayfield Caliburn “Mordred.”
- Motorbreath – Fixed an issue where, after V fails to pursue and stop Semimaru and receives a text from River saying he’ll contact V soon, the follow-up message never arrives.
- Motorbreath – Fixed an issue where the Yaiba Semimaru could flip over during the chase, preventing the player from entering it.
- Motorbreath – It’s no longer possible to trigger the quest if River died during The Hunt.
- Motorbreath – Players can now acquire the Yaiba ARV-Q340 Semimaru through AUTOFIXER even if they failed The Hunt, which normally unlocks the side quest where the vehicle is obtained.
- Nitro (Youth Energy) – Fixed a game crash that could occur in certain circumstances after leaving the Yaiba showroom event.
- Nitro (Youth Energy) – Fixed an issue where the proxy interface UI in the Yaiba showroom is cut off when the “Larger HUD Elements” setting is enabled.
Miscellaneous
- Fixed several localization and lipsync issues in various languages.
- Added a toggle to disable vignette. It can be found in Settings → Graphics → Basic.
- Fixed an issue on PC and Mac where Ray-Traced Reflections might not display correctly when enabled under certain conditions.
- Fixed several issues with displaying text messages from Delamain.
- Various fixes for fluff vendors.
PC-specific
- Fixed an issue where NVIDIA Reflex could be disabled while DLSS Frame Generation was enabled, causing the screen to turn pink.
- Fixed an issue where Path Tracing didn’t activate properly in certain scenarios.
Mac-specific
- Fixed an issue where changing graphics presets on Mac set Screen Space Reflections to a higher setting compared to the equivalent presets on PC.
- Fixed an issue causing a permanent white screen when Frame Generation is enabled while entering the braindance in The Information.
- Selecting “Defaults” in Video Settings no longer turns HDR Mode off.
- Fixed the inverted behavior of the “Mute Game in Background” toggle in Settings.
- Removed the outdated “(Requires Game Restart)” disclaimer from the mouseover description of the “Disable Spatial Audio” setting.
- Fixed an issue on the App Store version that caused the game to become stuck on the “Press Space to continue” breaching screen.
- Various stability and performance optimizations.
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2025-09-11 16:41