CS2 Fixes Legs, But Players Are Left Disappointed by Latest Update

As a seasoned gamer with over two decades of Counter-Strike under my belt, I must admit that I’m both excited and a tad disappointed by the recent update for CS2. The Armory Pass is an interesting addition, but it feels like Valve missed a golden opportunity to really engage the community.


Instead of celebrating its anniversary, Valve surprisingly unveiled a significant update for Counter-Strike 2. This latest patch marks one of the biggest overhauls for the game in quite a while, with numerous modifications incorporated into the second version of CS.

The developers haven’t ignored the game, but it’s true that the recent updates have primarily been minor fixes, occasionally just tweaking a single map or interface aspect. However, you will notice some changes in the latest update as well, though they may not be the major features players were anticipating.

Under-appreciated armory…

As a dedicated fan, it’s evident that one of the most significant updates for me, as a CS2 player with a Prime account, is the introduction of the Armory. This new battle pass offers an incredible 40 reward tiers, which are essentially special credits. These credits can be spent on an array of Armory items, such as over a hundred unique weapon skins and charms that personalize my weapons.

The issue lies in the fact that the players aren’t showing much enthusiasm for the Armory Pass. They see with a touch of disillusionment that they need to buy this pass multiple times, which amounts to a total of 16 dollars each time, just for a slim possibility of acquiring their preferred skin. At best, those dealing in skins might find joy in this situation, but as gamers note on Reddit, these individuals seem less focused on the gameplay itself.

Players‘ spirits aren’t really lifted by the ability to pay extra for “charms” removal, but it’s worth noting that the cost doesn’t apply if you purchase three free charm removal tools along with the accessory. However, when acquiring a weapon with a “charm” from another player, the additional fee becomes relevant.

…and good, but modest changes (and errors)

The annoyance of players increases because, while there are many alterations in the patch, the significant changes that matter aren’t as numerous, as most updates seem to focus on modifying item skins rather than making substantial gameplay adjustments.

The patch also includes various fixes, but these are mainly minor improvements. It’s enough to say that in the “Gameplay” section we have one, rather small change related to grenades. The same applies to the network code.

Despite some initial reservations, it appears that addressing the leg animations in the game can greatly enhance the overall gaming experience as suggested by players. This revision makes the movements more similar to those seen in CSGO, but also improves the clarity of the gameplay itself. Now, it’s simpler for players to understand what their characters are doing on-screen, an issue that has been a concern for quite some time among users.

However, it’s noteworthy that this update appears to be the most significant change in yesterday’s patch. On the other hand, players have been anticipating more: enhanced anticheat measures, new maps, performance optimizations, and so forth for quite some time now. A week ago, fans were disappointed when they realized that Valve had overlooked the first anniversary of Counter-Strike 2‘s release.

The October update unfortunately introduced several issues into the game, as evidenced by the prevalent appearance of the infamous yellow “ERROR” symbol on CS 2 maps. This may bring a chuckle to some, reminiscent of GMod and Source Film Maker days, but players are far from amused that an otherwise minor update seems only to worsen their gaming experience.

Incidentally, some lines in the update code seem to be connected to the upcoming Half-Life, as they were found previously in Deadlock too.

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2024-10-03 15:32