Crusader Kings 3's Warcraft mod recieves a new version and support for the Wandering Nobles DLC

As a seasoned gamer with decades of experience under my belt, I must say that the Warcraft: Guardians of Azeroth 2 mod for Crusader Kings III has truly captured my imagination. Having grown up with the original World of Warcraft and being a fan of both strategy games and historical simulations, this mod seamlessly blends these two worlds in a way that feels both fresh and familiar.


Guardians of Azeroth 2″, has recently been updated.

As a gamer immersing myself in the realm of CK3, I’ve found a mod that truly lives up to its name by swapping out the Middle Ages for the captivating universe crafted by Blizzard Entertainment. This transformation is no small feat, as the creators have essentially overhauled every aspect of the game, from the map and factions to characters, units, technologies, and events. Newcomers like myself will find ourselves exploring fresh territories with new allies and adversaries, while long-time players can expect a host of exciting changes. The gameplay mechanics have also undergone significant modifications, promising an entirely unique experience.

Version 0.5.3.5 is the newest update, which not only addresses bugs but also introduces features such as mechanisms that let rulers of Uldum and Pandaria territories isolate themselves. Furthermore, it includes 35 new characters inspired by player contributions on Patreon. Crucially, this update is compatible with patch 1.14.0.2 for both _Crusader Kings 3_ and the _Wandering Nobles_ DLC.

Initially launched in March of the previous year, the initial edition of Warcraft: Guardians of Azeroth 2 was unveiled. Since then, the mod has undergone rapid advancements. Lately, a host of new visual components have been incorporated, with a focus on elements related to elves and orcs. Furthermore, magical contamination systems have been integrated, and the Arthas-associated storyline has seen significant enhancements.

In their current progress, the creators of “Warcraft: Guardians of Azeroth 2” still have a substantial amount of work left before completion, yet what they’ve achieved so far is nothing short of impressive, offering extended periods of top-tier entertainment. This is largely thanks to the fact that they didn’t begin from the ground up. Instead, they built upon the foundations of the older mod, “Warcraft: Guardians of Azeroth“, for “Crusader Kings II“. Over the years, this project was refined and, when commencing work on the sequel, many of its elements were transitioned to “CK3“.

Read More

2024-11-23 12:01