In the world of The Elder Scrolls series, cheats have always played a significant role, and that’s no different with Oblivion Remastered. At times, you might want to unwind and roam around with God Mode activated or require a little extra coin to purchase something that would normally be out of reach. To assist you in these situations and more, here are the console commands for The Elder Scrolls IV: Oblivion Remastered on console, complete with instructions on how to implement them!
How to Open Console & Use Cheats in Oblivion Remastered
Note: Employing certain console commands could potentially interfere with your ability to earn achievements. If you’re a dedicated achievement seeker, exercise caution and consider the potential consequences before proceeding with the use of these commands.
- Open The Elder Scrolls IV: Oblivion Remastered on your device.
- Press ~ on your keyboard to open the console (no known controller keybind yet).
- Type or paste one of the console commands in the console.
- You can click on items while in the console to select an item in the world.
- Console commands are not case-sensitive.
- Commands are in the format “Command <Variable> <#>“.
- Replace <Variable> with the item/character/etc. you wish to target.
- Replace <#> with the quantity.
- Add the necessary variables (if any).
- Hit Enter to execute it.
All The Elder Scrolls IV: Oblivion Remastered Console Commands
As a seasoned gamer delving into the vast world of Elder Scrolls IV: Oblivion, I often find myself in need of locating specific object, NPC, or item IDs. To aid me in this quest, here are some valuable resources that never fail to provide the information I seek:
1. The MorrOblivion Item Cheat Sheet – a comprehensive guide that offers a quick glance at various items and their corresponding IDs.
2. The Unofficial Elder Scrolls Pages – a treasure trove of knowledge, filled with detailed descriptions and IDs for objects, NPCs, and more, ensuring I’m well-informed on my journey.
3. GameFAQs Oblivion AddItem Code List – an indispensable resource that provides the codes necessary to add items to my inventory, making my gameplay more efficient and enjoyable.
4. The Elder Scrolls Fandom Wiki – a veritable encyclopedia of all things related to Elder Scrolls IV: Oblivion, offering a wealth of information on objects, NPCs, and much more, enabling me to navigate the game with ease.
Essential Console Commands
Code | Effect |
---|---|
tgm | Toggles God Mode |
tcl | Toggles no-clip mode |
player.additem <itemID> <#> | Adds specified item(s) to your inventory |
player.additem f <#> | Adds specified amount of gold to your inventory |
player.setlevel <#> | Sets your character’s level to the specified number |
advlevel | Forces a level-up; opens the level-up menu |
advskill <skill> <#> | Advances the specified skill by the given amount |
setav <attribute> <#> | Sets the specified attribute (e.g., strength, health) to the given value |
modav <attribute> <#> | Modifies the specified attribute by the given amount |
player.modav <skill> <#> | Modifies the specified skill by the given amount |
kill | Instantly kills the targeted NPC or creature |
resurrect | Resurrects the targeted NPC or creature |
unlock | Unlocks the targeted door or container |
lock <#> | Locks the targeted door or container with the specified difficulty (1–100) |
player.placeatme <BaseID> <#> | Spawns the specified item or NPC at your location |
movetoqt | Teleports you to the current quest target |
psb | Adds all spells to your spellbook (including test and mod-added spells) |
tmm 1 | Reveals all map markers |
tai | Toggles AI behavior; NPCs will stand still and not react |
qqq | Quits the game immediately without saving |
Toggle Console Commands
Code | Effect |
---|---|
showsubtitle | Toggles NPC subtitles |
tai | Toggle AI |
tcai | Toggle combat AI |
tcl | Toggle collision. If done with no target, toggles noclip on player |
pcb | Purge cell buffer |
tdetect | Toggle AI detection |
tdt | Toggle debug text |
tfc | Toggle freeflying camera |
tfow | Toggle fog of war; entire local area map revealed |
tfh | Toggle full help |
tg | Toggle grass |
tgm | Toggles God Mode |
thd | Toggle Heads up Picture in Picture |
tlb | Toggle Lite Brite. This greatly brightens the world, and significantly improves performance |
tll | Toggle land LOD |
tlv | Toggle leaves |
tm | Toggles menus |
tmg | Toggle Motion Guide |
tmm <#> | Toggle all map markers 1=Show 0=Hide |
ts | Toggle sky |
tt | Toggle trees; All trees turn invisible, but still clip |
twf | Toggle wireframe mode |
twr | Toggle water radius |
tws | Toggle water rendering |
Targeted Console Commands
Code | Effect |
---|---|
activate | Activate target |
additem <BaseID> <qty> | Adds item to inventory |
disable | Disables an object or NPC, removing it from the world |
enable | Enables an object or NPC, bringing it back into the world |
removeitem <BaseID> <qty> | Removes item from player character’s inventory |
equipitem <BaseID> <NoUnequip> | Force equips an Item, must be in target’s inventory NoUnEquip 1 prevents the item from being unequiped. 0 or leaving it blank will equip it with normal behavior |
removeallitems | Removes all items from player character’s inventory |
addspell <SpellCode> | Adds spell to character’s spell list |
removespell <SpellCode> | Removes spell from character’s spell list |
dispel <SpellCode> | Dispels a specific magic effect from target. Works on enchantment effects affecting target |
dispelallspells | Dispel all spell-based magic effects from target. Does not work on enchantment effects affecting target |
createfullactorcopy | Clones target actor. Warning: if you copy a follower and then disable them, the game will act as if they were still following you, thus not allowing you to recruit any more members of that faction until that clone is killed or sent away |
deletefullactorcopy | Deletes a clone of the target actor |
DuplicateAllItems <refID> | Duplicates all items from the target container to the referenced container |
getav <attribute> | Get value of attribute, <attribute> includes basic attributes (strength, intelligence, etc.), derived attributes (health, magicka, etc.), NPC-only attributes (aggression, responsibility, etc.), skills (blade, blunt, etc.), and various spell effects |
setav <attribute> <#> | Sets value of attribute |
kill <victim> | Kills actor; Specifying <victim> will assign credit for the kill (quest updates, bounty, etc.) |
lock <#> | Locks Target. <#> is the degree of complexity (1–99). 100 is unpickable/needs a key. No <#> will relock to the original level |
unlock | Unlocks targeted object |
moddisposition <ID> <+/-#> | Modify <target> disposition toward <ID> by <#> |
moveto <refID/location > | Moves <target> to <refID> or <location>. e.g. moveto player |
payfine | Pays character’s criminal fines |
payfinethief | Pays criminal fines without removing stolen items from inventory |
placeatme <BaseID> <#> | Spawns a new copy of object in front of player |
resurrect <#> | Resurrects target actor; 1 will make the target get up instead of respawning, thus allowing them to keep their equipment. If a corpse has vanished already, it will also need to be enabled |
SetActorFullName <name> | Sets actor’s name; <name> must be in quotes if it contains a space, e.g. “Jagar Tharn” |
setcrimegold <#> | Sets specified bounty on target |
setlevel <#> | Changes target’s level |
SetOpenState <#> | Changes the opened/closed/locked state of a door; 1 will unlock and, if possible, open any door. 0 will close a door, if possible |
SetOwnership <BaseID/FactionID> | Changes ownership of targeted item; No <owner> flag = Player |
stopcombat | Stops target combat |
startcombat | Starts target combat |
startconversation <refID>, <topic parameter?> | Starts NPC conversation. WARNING: Failed use may cause player to get stuck, NPCs to freeze, and random dialogue to play |
Character Console Commands
Code | Effect |
---|---|
advlevel | Force a level up |
advskill <skill> <#> | Force a skill up # levels |
player.setAV <Ability/attribute> <#> | Change your current ability/attribute |
player.setlevel <#> | Change level to 1–255 |
SetPCFame | Set fame |
SetPCInfamy | Set infamy |
SexChange | Change Gender |
ShowRaceMenu | Change race/face/sex/name |
ShowBirthsignMenu | Changes Birthsign |
ShowClassMenu | Changes Class |
ShowEnchantment | Enchanting window |
ShowSpellMaking | Spell creation screen |
swdp | Shows those detecting the player |
modpca <attribute> <#> | Adds # points to an attribute |
modpcs <skill> <#> | Adds # points to the skill |
psb | Add all spells to player |
addscriptpackage 0009E69B | Makes the target a follower of Hero |
Setscale <#> | Makes the target a certain size |
Quest Console Commands
Code | Effect |
---|---|
completequest <qID> | Completes quest |
caqs | Completes all quest stages |
GetStage <qID> | Shows quest stage for <qID> |
player.completequest <qID> | Removes quest from list. (Does not complete it. Will set any NPC following you for the quest to neutral. The NPC will follow, but not fight, and attack you if you hit them) |
ShowQuestTargets | Shows active quests ID and stage |
SetStage <qID> <Stg> | Advances <qID> to <stg>. Useful for bugged quests. (Increase the stage by 10.00 for each separate stage; 10.00 is accepted the quest) |
setquestobject <BaseID> <flag> | Set Quest Object 1=Quest 0=NoQuest |
showfullquestlog <qID> | Shows all log entries for <Quest> |
showquestlog | Show quest log |
showquestlog 0 | Show current quest log |
showquestlog 1 | Show completed quest log |
sq | Show all quests and stage |
sqt | Show current quest |
movetoqt | Teleport to quest target |
Uncategorized Console Commands
Code | Effect |
---|---|
bat <filename> | Executes the file with name <filename> |
coc <location> | Teleport to <location>(Center on Cell) |
coe <X>,<Y> | Teleport to exact <location> coordinates |
enableplayercontrols | Enables player control during cinematic mode |
fov <value> | Changes the field of view of the player (0–180) |
fw <ID> | Forces specified weather conditions, without transitions |
killall | Kills all creatures in loaded area |
prid <refId> | Picks reference (Console target) by ID |
qqq | Exits the game without using menus |
save <name> | Save game; Tag 1 to save as [Name.ess.txt] |
saveini | Save ini settings |
show | Shows value of global variable |
set <globalvar> to <value> | Set Global Variable |
setdebugtext | Selects Debugging Info |
set timescale to <#> | Sets the speed of how fast time advances in-game; Default=30 Realtime=1 |
ssg | Creates a window with the full game scene graph |
sw <ID> | Set Weather |
getgs <game setting> | Get a specific Game Setting |
setgs <game setting> <value> | Set a specific Game Setting |
Oblivion Remastered Console Commands/Codes/Cheats FAQ
At present, there isn’t a designated button on the controller to directly open the console. Instead, you’ll need to utilize a macro tool or an emulator to assign the key ‘~’ to one of your controller buttons.
Using cheats, commands, or codes in Oblivion Remastered generally prevents you from obtaining achievements. Therefore, if you’re aiming for achievements, it’s advisable to avoid using such shortcuts.
Yes, of course! But where is the fun in that?
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2025-04-23 02:26