College Football 25 Update 1.009 Patch Notes, All Changes & New Uniforms

As a seasoned gamer and college football enthusiast, I am thrilled to see the latest updates for College Football 25! The ability to edit ratings for non-NIL players and recruits is a game-changer for me, as it adds a layer of realism that was missing before. I can’t wait to test out the new Super Sim timing logic and see how it impacts my strategies during in-game simming.


As a devoted fan, I’m thrilled that the NCAA football season officially started over the weekend, and today it’s really picking up pace! And what better time than now for the College Football 25 update 1.009 to roll out. They’ve already released a major title update in early August, followed by the smaller College Football 25 update 1.008 about a week ago, addressing some crucial bug fixes. The latest patch notes for update 1.009 highlight various gameplay adjustments, essential bug resolutions, playbook updates, and more.

College Football 25 Update 1.009 Patch Notes (August 29)

College Football 25 Update 1.009 Patch Notes, All Changes & New Uniforms

Last week, players received a swift fix to tackle problems related to playbook and scheme adjustments, player position switches, and non-conference scheduling in Dynasty Mode. In the release of College Football 25 update 1.009, players can anticipate some modifications concerning the Switch Stick and multiple gameplay balance tweaks.

For fresh content, players can anticipate approximately a dozen new tactical arrangements spread across numerous College Football 25 team playbooks, improvements to various ones including more empty and short-yardage plays, introduction of Jet Sweep series plays in several, new Name, Image, Likeness (NIL) athletes for assorted teams, and around a dozen new uniform designs with a few updated ones for the 2024 season.

Here are all the changes outlined in the full College Football 25 update 1.009 patch notes:

GAMEPLAY

  • New Switch Stick Delay option is available. This will be found in your game options menu. The options include: 
    • No Delay
    • Slight Delay
    • Large Delay
    • Disable Switch Stick
  • Fixed an issue where players would receive a Speed Boost when using Custom Stems and Smart Routing.
    • Dev Note: We will be working on an additional fix slated for the next title update which will result in further balancing. 
  • Increased the responsiveness of the pass block slider for users and CPU. 
  • Fixed an issue where defenders could slip through double teams without the appropriate animation.
  • General CPU play call and coach suggestion tuning across all modes. 
    • Dev Note: We will monitor feedback on this and make necessary changes in future title updates.
  • Decreased the times the CPU calls jet touch pass.
  • Increased the effectiveness of Pass Committing vs Trick Plays.
  • Increased the risk of Run Committing from Man Coverage.
  • Fixed an issue where players could continue to spin when using a conservative ball carrier coach adjustment.
  • Adjusted the AI Logic to significantly reduce the chances of receiving a roughing the kicker penalty on punts and field goals.
  • Increased the chance for Defensive Linemen to sniff out HB Screen plays
  • Added 11 new formations to teams’ playbooks including:
    • Singleback Wing Slot Over (Uconn, Charlotte)
    • Pistol Ace Double Wing (Ball State)
    • Pistol Doubles Y Off Stack (Florida, Louisville, Illinois)
    • Pistol Trips Over Y Off (Cincinnati)
    • Pistol Full House Twins Over (NMSU, UNLV, Option, Spread Option)
    • Pistol Strong Tight (Liberty, Louisville, UTEP, Rice, Kennesaw State)
    • Pistol Bunch Open (Missouri)
    • Pistol Ace Heavy Overload (Ball state)
    • Pistol Wing Slot Over (Florida, Texas A&M, Michigan, Kennesaw State)
    • Pistol Weak Slot Over (Texas A&M, Cincinnati)
    • Pistol Strong Trips Over (Florida, Multiple, Cincinnati)
  • Added new Jet Sweep series plays under center for Utah, Bowling Green, Kentucky
  • Added more formations and plays to multiple teams’ playbooks, specifically empty and short-yardage formations (will continue through future title updates)
  • Changed default personnel for Liberty’s pistol formations to have 2 HBs instead of an HB and a TE/FB

DYNASTY

  • Enabled the ability to edit ratings for non NIL players and recruits.
  • Further Super Sim tuning to reduce completion percentages across the country, especially limiting quarterbacks completing more than 70% of their passes.
  • Introduced new AI Super Sim timing logic for in-game simming. Play time will now scale to the selected quarter length.
    • Dev Note: This applies to Super Sim – Normal and Super Sim – Fast settings
  • Enabled Mass Subs for Online and Offline Dynasty games when playing against the AI. You will be able to sub in either your entire 2nd unit (if your starters are in) or your entire starting group (if your 2nd unit is in). 
  • Further tuning of Awards systems. 
  • Fixed an issue with the Stat Display for Returner of the Year.
  • Fixed an issue where the Broken Vertebrae injury was incorrectly labeled as a Strained Back.

COLLEGE ULTIMATE TEAM

  • Player Upgrade & Refund animations are no longer misaligned.
  • Fixed an issue that was causing Milestone Progress to display incorrectly. You would see two different milestone totals at times depending on where in the Challenge Sequence you viewed.
  • Fixed an issue that was causing the filter drop down for ‘My Rank’ and ‘Top 100’ to remain on the screen after navigating away in Solo Battles.
  • Fixed a navigation issue on the Live Events tab that was giving users error messages after selecting ‘Objectives.
  • When viewing Team Chemistry on the Upgrade Tab of the Single Item Viewer, the required coin amount to unlock the Chem will be displayed. Previously, the amount was only shown on the confirmation popup.
  • Fixed an issue with Sets that gave users server errors after trying to add an Item Set.
  • ‘Open Next Pack’ is now available during the Fantasy Pack Flow. Hopefully it’s a little quicker to open up some of those rewards from Season 1.
  • Cleaned up truncated text on various screens.

ROAD TO GLORY MODE

  • Gave players the ability to audible regardless of what position you are in when lined up on the field.
  • Re-tuned starting attributes for all HB archetypes, which includes an increase to speed, agility, change of direction, and stamina (to lower the times you get pulled from the game after a big run)
  • Re-tuned starting attributes for all CB archetypes, which includes an increase to speed, stamina, acceleration, and agility

PRESENTATION AND UI UPDATES

  • Introducing new uniforms for Arkansas State, UAB, Western Kentucky, Louisiana Monroe, Tennessee, ECU, West Virginia, UMass, Charlotte, Ohio State (jersey swoosh will only turn diamond when in playoff games), Colorado State, Minnesota
  • Included New NIL Players for multiple teams.

ROAD TO CFP

  • Additional Tier Rebalancing to reflect the 5 Tier format.

Maintenance on the server commenced at approximately 6 am Eastern Time on Thursday, August 29th, coinciding with the College Football 25 title update. This maintenance concluded successfully by around 10 am ET. Consequently, all online modes and Team Builder are now functioning properly as intended.

It’s expected that the next significant College Football 25 title update won’t come until late September, however, quick fixes might be released if any problems occur with the current release. Additionally, there could be a major College Football 25 ratings update following Week 1 of the season, though the frequency of these updates compared to the weekly adjustments made in Madden over the past few years remains uncertain.

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2024-08-29 19:43