City Builder Combining 90s Atmosphere with Modern Gameplay Looks Impressive. Metropolis 1998 Demo With More Attractions

As a seasoned city-building enthusiast who’s been around since the days of floppy disks and dial-up modems, I must say, the hype for Metropolis 1998 is real! The game’s demo on Steam has been a breath of fresh air, reminding me of the good old SimCity days while offering a modern twist.


As a dedicated gamer who loves city-building games, I’m really excited about the future. One game that has caught my attention is Metropolis 1998, an upcoming title in the genre that promises to be quite intriguing.

As a lifelong gamer who grew up playing the iconic SimCity series, I am thrilled to see that the new game captures the nostalgia of my childhood while also pushing the boundaries of city and citizen simulation. The isometric, pixel art visual style takes me back to the early days of gaming, but the modern complexity and depth of this title surpasses anything I could have imagined in the 1990s. The ability to create a thriving metropolis with intricate systems and dynamic citizens is truly impressive, and I can’t wait to dive into this immersive experience once again.

As a gamer with over two decades of experience under my belt, I have to say that I am genuinely excited about this recent update for the game demo, which has been available on Steam for quite some time now. Having witnessed countless updates and improvements in the gaming industry, I can confidently say that this latest one stands out due to the plethora of new features it introduces. Among these enhancements, I am particularly intrigued by the significant changes, as they hold great potential for enhancing my overall gaming experience. The update’s impact on the game feels like a breath of fresh air, and I can’t wait to see how the developers continue to refine this title in the future.

  1. demand mechanics for commercial goods and urban services;
  2. color variants of cars and many new animations;
  3. families can finally settle in the city, previously, every resident was single;
  4. terrain modification – for now, it’s a very simple system (you can’t change, for instance, the height yet), but it will be expanded in the future;
  5. procedural map generation;
  6. potato mode, which means super low graphic settings for people with very weak PCs.

The game is specifically planned for release on PC as an early access title. This initial edition will closely mirror a demo, featuring expanded content, while maintaining familiar features.

Bank robberies, police chases, The Sims-style mode, and a zombie variant

In our latest update, we’ve gained insights into the developers’ strategies for launching version 1.0. This comprehensive release is slated to offer a variety of features, such as a weather system with changing seasons, tax implementation, multiple difficulty settings, and simulations of noise and environmental pollution issues.

Following the launch of version 1.0, there are more exciting events in store, like bank robberies, high-speed chases involving criminals, and various other urban crimes. In addition to multiplayer, new game modes will be introduced, such as one inspired by the The Sims series, where players can manage a single character, and another mode featuring zombies, where law enforcement faces off against infected residents.

  1. Metropolis 1998 on Steam

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2024-08-07 17:02