Onimusha: Way of the Sword Won’t Be Open-World Or Souls-Like, Promises Director

According to Nihei, Onimusha: Way of The Sword isn’t a game that takes place in an open world, nor is it a challenging game where you die and have to start over (similar to souls-like games). Although experienced action game players may enjoy it, the intention was to create a game that even those who don’t typically play action games would find enjoyable. In Onimusha: Way of The Sword, the main emphasis is on capturing the feeling of sword clashes through the action itself.

„Until Dawn meets Among Us” Supermassive’s new sci-fi horror game Directive 8020 has a unique new feature

The demo provided a quick glimpse into the characters and their circumstances, followed by a pre-launch cut scene. However, the main gameplay events are set several years ahead, once the crew has been journeying through space for some time. Supermassive, renowned for creating branching narrative games, seems to be continuing this trend with

How Will Weather Affect Madden 26’s Gameplay?

For a while now, weather has significantly impacted gameplay in Madden. However, Madden 26 takes things to a new level. This year’s Rams-Eagles Snow Bowl is a perfect example of how teams need to adjust not just to their opponents’ strategies, but also to the conditions of the field. With the introduction of Realistic Weather Conditions in Madden 26, players and AI will encounter similar challenging weather situations.

Doom: The Dark Ages Makes Hell Look Better Than Ever With Latest Path Tracing Update

For those not familiar, path tracing is an advanced form of ray tracing that mimics how light rays bounce off various surfaces. In this method, objects emit more rays and allow those rays to interact multiple times within a scene. This results in more precise lighting effects, improved ambient occlusion, realistic reflections, and more accurate surface material representations. When properly implemented, it offers a dramatic improvement over traditional ray tracing techniques, though it requires high-end hardware to execute effectively.

Batman Game Publisher Undergoes Major Shakeup

Yves Lachance, formerly the head of WB Games Montreal studio, has been promoted to Senior Vice President of Development, responsible for supervising studios working on Harry Potter and Game of Thrones video game projects. Meanwhile, Shaun Himmerick, who previously led NetherRealm studio, now holds the position of Senior Vice President for Development, overseeing all new Mortal Kombat and DC games.

„The perfect Marvel couch co-op game” Marvel Cosmic Invasion will be another hit from veteran beat ’em up developers

In the Marvel Cosmic Invasion, the fights align perfectly with any traditional side-scrolling brawler. An intriguing feature is that players can pick two characters from the get-go. By pressing a button, you can seamlessly switch between these characters whenever you want. However, there are other entertaining methods to swap. Your second character can jump in for a quick strike, or the switch can be more dynamic. Unlike a simple character change, your second character can burst into action, launching an attack as soon as they enter. This aligns well with the notion that these superheroes are collaborating as a team and leveraging their powers simultaneously. It’s one of the reasons why I was thrilled about the idea of Marvel Tag Team fighting game, Marvel Tokon: Fighting Souls, revealed at the State of Play.