Rematch Review – Unbelievable Tekkers
Instead of commanding an entire team, Rematch places you in the shoes of a solitary player for 3v3, 4v4, and 5v5 encounters. A brief introduction and some solo training games are provided initially, but from then on, you’ll be competing with and against other human opponents. Each match spans six minutes, and a rule known as “mercy” ends the game if one team achieves a four-goal lead (perhaps Rematch developers didn’t witness Newcastle vs. Arsenal in 2011). The only pauses occur when a goal is scored; otherwise, the game is fast-paced and breaks most rules. There are no fouls, offsides, or handballs, and throw-ins, corners, and goal kicks don’t exist due to a boundary made of giant transparent walls surrounding the pitch. This sets an energetic tempo. At times it can be disorganized, but at other moments you might feel like Messi. There are no character advancements or skill points to enhance your player’s abilities; everyone starts on equal ground, so only those with exceptional skills will excel.