„Bloodborne is a special game for me.” Dark Souls father’s honest declaration is painful and hopeless, but true

Bloodborne is a game that holds a special place for me. Its development was the most demanding we faced as a studio. I contributed a lot of my own creative ideas to it – from the story and world-building, to the core game mechanics and systems. In many ways, it’s the purest expression of my personal style as a game designer.



