Sneak King May Never Return Because The Burger King Mascot Was Too Creepy

So, I was reading an interview with Burger King’s marketing chief, Joel Yashinsky, over on IGN, and apparently, they had to ditch the Creepy King. He explained that other places like McDonald’s were killing it with mascots that families loved, and to stay profitable, BK needed to go in that direction. Basically, the Creepy King just wasn’t bringing in enough business, so he had to go.

Disco Elysium Studio ZA/UM Gets First Recognized Workers Union In UK Games Industry

In a blog post on October 2nd on the Independent Workers Union of Great Britain (IWGB) Game Workers website, chairperson Spring McParlin-Jones and organizing officer Eugenia Peruzzo shared their enthusiasm about this news. This is significant, especially since a recognized union at ZA/UM could inspire other game developers in the UK who are seeking to organize and gain collective bargaining power. It’s a big deal, after all, particularly because ZA/UM’s recognized union could provide hope for other developers in the UK looking to gain collective power.

Startup reveals first of its kind “space-based” delivery vehicle

Arc is designed for the quick delivery of essential supplies to locations with poor infrastructure or challenging landscapes. The spacecraft has a flexible cargo hold and can be launched as a group of satellites customized to meet specific customer requirements. When requested, it automatically returns to Earth, using parachutes for a safe landing at the designated location.

New Borderlands 4 Update Buffs Vault Hunters

I was really excited to see that Gearbox Software posted a new update breakdown on their website on October 2nd! Basically, they’re trying to make more builds viable by giving some underpowered skills a boost. They specifically mentioned that they’re making Forgeknight Amon as strong as the other Vault Hunters, and improving Exo-Soldier Rafa’s summons and Siren Vex’s melee damage to help those builds shine later in the game. They also adjusted Gravitar Harlowe’s Stasis ability to make sure it’s actually useful and you’re getting something out of it. It’s great to see them focusing on build diversity!

Switch 2 Gives Mario Galaxy Games Big Boost, Analysis Shows

The new remasters offer a lot to enjoy, and Digital Foundry recently did a detailed comparison of the improvements and slight reductions in quality. The most noticeable change is the resolution: the original Switch displays games at up to 1080p, whereas the Switch 2 significantly upgrades the visuals to 4K. This makes everything appear much crisper and clearer, particularly when played on today’s TVs. You can find the complete analysis below.