Krafton reveals Project Windless for PC, PlayStation 5, and Xbox

Krafton is currently developing Project Windless for PlayStation 5, Xbox Series, and PC. The project is being led by Krafton Montréal Studio, working closely with the team in Pangyo, South Korea. You can find a reveal trailer, development updates, screenshots, concept art, and more information from Krafton below.

Mina the Hollower updates its release window to Spring 2026 and receives a limited-time demo for PS5

Okay, so I was really hyped for Mina the Hollower, and it was supposed to come out on October 31st, 2025. But then, right at the start of October, they announced it was delayed. They said they just needed a little more time to polish things up and get the gameplay balanced perfectly. Apparently, things haven’t been super smooth during development – Bloomberg actually interviewed the folks at Yacht Club Games last December and they talked about all the challenges they faced over the years getting the game made.

Control Resonant shows off Dylan Faden’s playstyle in its Gameplay Reveal trailer

Unlike previous games, Dylan doesn’t use guns or psychic abilities. Instead, he fights with the Aberrant, a weapon that can transform into many different forms during combat, as shown by creative director Mikael Kasurinen. Dylan also gains a new power called Shift, letting him change his center of gravity to walk on walls, opening up new areas to explore in the latest Control game.

Konami reveals action RPG Rev. NOiR for PlayStation 5

Nobuki Kadoi, who used to work at Square Enix, is now producing Rev. NOiR. He left Square Enix in late 2019 after working on Gunslinger Stratos. More recently, he provided production support for the Suikoden I & II HD Remaster.

Beast of Reincarnation release date set for August 4

The game was first showcased at Xbox events, beginning with its initial reveal at the June 2025 Xbox Games Showcase and continuing with the January 2026 Xbox Developer Direct. Today, a new trailer was released during Sony’s State of Play, and the game’s official release date was also announced.

Fatal Frame II: Crimson Butterfly Remake Preview

Okay, so I’m a huge fan of the Fatal Frame games, and what really sets them apart is how you fight ghosts – with a camera! It’s so different from other horror games where you’re trying not to look at the scary stuff. Fatal Frame actually makes you face the ghosts head-on, and honestly, it forces you to really see the terrifying details, which is what makes it so effective. It’s a really unique way to experience horror.