Is Super Earth Helldivers’ Weakest Faction?

Super Earth loves to talk about freedom and its system of controlled democracy. We’re bombarded with propaganda, expected to show unwavering loyalty, and willingly fight the toughest battles for the cause. However, if you look past the patriotic displays and examine the reality of the Galactic War, a troubling question arises: is Super Earth actually the most vulnerable side? It’s a difficult idea for dedicated Helldivers to consider, but the evidence is becoming hard to dismiss.

Sigma Star Saga DX launches on April 7 for PlayStation 5, Nintendo Switch, and Steam

Sigma Star Saga first came out on the Game Boy Advance in 2005. Last year, Wayforward announced a new and improved ‘DX’ version of the game, which blends shooting action with RPG elements. This updated version features several enhancements, including a better map, fewer random battles, a more balanced experience point system, polished dialogue, more save points, and various bug fixes and improvements to make the game more enjoyable.

Fatal Frame 2: Crimson Butterfly Remake review – Back and better than ever

Wow, it’s been 22 years since I first played Fatal Frame 2: Crimson Butterfly! And honestly, even with all the recent survival horror releases like Silent Hill f and Resident Evil Requiem, nothing really feels the same. The way that game made you fight using a camera? It was just so unique and creepy – totally unforgettable.

Pickmon accused of stealing Pokemon fan art by multiple artists

The game, created by PocketGame and published by Networkgo, was already facing criticism for its characters, which many reviewers said closely resembled Pikachu, Charizard, and Link from Breath of the Wild. However, the issues weren’t limited to just Nintendo’s intellectual property.

EA lays off Battlefield 6 studio staff months after record-breaking launch

EA had a very successful game launch. It sold 7 million copies within its first three days and boosted the company’s overall bookings by 38% in the third quarter of 2026, reaching $3.046 billion. Sales in the US were the highest for a full game in three years. This launch was the biggest in the game series’ history, clearly showing it was back on track after the difficulties with Battlefield 2042. Despite this success, the company still made cuts.