Tunic And Octodad Headline Huge LA Fire-Relief Bundle

The California Fire Relief Fundraiser aims to gather $100,000 for CORE, an organization helping Los Angeles shelters, providing financial aid to survivors, and offering resources like hygiene kits and air purifiers to the impacted communities. Necrosoft has announced that all funds (excluding processing fees) will go directly to this cause.

Split Fiction Dev Says Studio Will Never Implement Microtransactions In Its Games

In a conversation with MinnMax, Fares confirmed that Hazelight Studios isn’t open to being purchased by larger publishers. “Hazelight is not up for sale,” Fares clarified. “We will continue doing what we love and are passionate about, and that’s all there is to it.” He also mentioned that the studio won’t go public on the stock market, and they absolutely rule out microtransactions or any unnecessary add-ons; instead, they simply focus on creating games. Period.

Is Elite Dangerous worth playing in 2025? The new roadmap shows it’s only getting better

The largest surge in simultaneous players for the game Elite Dangerous occurred in the year 2021 during the release of its expansion pack called Odyssey. This update introduced on-foot gameplay, first-person combat, settlements, and more realistic planetary environments. However, the launch of Odyssey was rocky due to technical glitches that resulted in a rather polarized response from players.

Mastering Duo Lane in SMITE: How to Handle Low MMR Matches Like a Pro

In a duo lane partnership, particularly if your support isn’t at their best, it’s important to take charge. As one Reddit user put it, “Simply seize control of the lane – make decisions and direct your support to the right spots.” This idea is often repeated among players: taking the initiative matters a lot. Being clear and assertive can greatly improve the performance of a struggling support. Clear instructions for retreats, engagements, and ward placements can flip the game even when things seem chaotic.

Moreover, an effective strategy is to place wards aggressively – knowing the enemy’s position removes uncertainty about potential ganks, enabling you to focus on farming and skirmishing without unexpected dangers lurking nearby. Awareness of enemy positions allows for smarter decisions that can result in kills instead of dying in a gank, which can lower team morale. Proper ward placement can be a game-changer.

Smite’s Mismatched Pantheon: The Gods Who Aren’t Quite Divine

Let’s address the main topic here: What qualifies as a god in the universe of Smite? In most cases, gods are associated with immortality, immense power, and an extensive mythology that spans across ages. However, SaintOlive’s post suggests that Smite offers a more diverse roster, including characters like Aladdin and Mulan who aren’t considered deities in traditional mythologies. This has led some players to question the roles of these characters within the game. As one user insightfully commented, “Smite: Battleground of the Gods doesn’t necessarily mean it will only have gods in the game.” This perspective encourages us to reconsider what it means to fight under a divine banner, at least in the context of this entertaining 5v5 experience. Who knows, maybe legendary heroes or tricksters can showcase their strength against those more closely tied to divinity?

Why Smite Fans Are Missing Free Wards: A Glimpse into the Community’s Sentiment

As a devoted admirer of the game, I can’t help but appreciate the enchanting allure of the past, particularly when it comes to the liberating aspect of free wards in Smite. Impressive_Pea6243 wonderfully expresses this sense of nostalgia by describing how these cooldown-based free wards significantly altered gameplay dynamics, making it smoother and more gratifying. We players could effortlessly deploy wards without the financial pinch, which fostered a more strategic approach to vision – an essential yet frequently overlooked aspect by novice players or those in lower leagues such as gold or platinum.

Why Hi-Rez Ignores the Obvious: Smite’s Gods and Items in Need of Nerfs

Initially, a user named “gilgaconmesh1” asked a questioning statement, showing surprise towards Hi-Rez’s slow action in adjusting powerful characters like Hecate and Ama, within the Smite community. This query led to a flood of replies, with some agreeing while others stood firm. For example, “HairyNutsack69” argued that although Ama had been toned down, it wasn’t enough for him. He emphasized that balancing is an ongoing process due to the game being in beta and constantly evolving. He suggested that releasing updates too swiftly could blur the reasons behind labeling certain gods or items as overpowered. Instead, a careful approach should be taken to allow developers to grasp the effects of any changes they make to gods or items.