
When Digiomegamon expresses their passion for certain topics, it’s contagious – you can sense the enthusiasm radiating from the screen. After a decade of championing their cause, they couldn’t hide their joy when developers started showing more interest, exclaiming, “I’ve been advocating this for a decade, and I’m so thrilled that developers are finally paying attention!”
The complexity of god selection has long been problematic in the Assault mode, where luck often results in frustrating results. Digiomegamon’s optimism underscores a community yearning for improved gameplay experiences. With this new feature, they hope it will lessen the negative environment caused by poor god selections – an issue that has been widely voiced by multiple users. The excitement is tangible as players eagerly anticipate not having to face Gods they dislike playing anymore. Other players echoed their sentiments, expressing their gratitude for this new addition. For many, it feels like a much-needed improvement at long last.