Smite Assault Mode: Why a Wider Lane Might Just Save the Day
Ryniano’s post initiated a discussion centered around the dissatisfaction many Smite players have with the current version of Assault mode. The core problem lies in tower camping, where defenders tend to hide near their towers and deal damage, making it challenging for attackers to engage without suffering heavy losses. According to Ryniano, teams often find themselves rushing towards enemies only to be attacked repeatedly from a safe distance. This situation gives the opponents an advantage, leading to a repetitive and frustrating gameplay experience. A commenter even jokingly pointed out that Ryniano’s detailed explanation sounded like an impassioned rant, reflecting how strongly players feel about this mode. The gameplay feels overly restrictive, leading some to suggest calling it “Tower Simulator” instead of Smite due to the overwhelming defensive nature of the gameplay.