Phil Spencer Gives Update On Missing-In-Action Rare Game Everwild

Hey there! As a die-hard gaming enthusiast, I couldn’t help but share my excitement after having a chat with XboxEra. Phil Spencer dropped some hints about games he’s eagerly anticipating, and one of those was Everwild, which Rare is working tirelessly on. In his own words, he said he’s “seeing great progress” on the project.

Moreover, he praised Double Fine’s approach under Tim Schafer, mentioning how they actively seek feedback from their team. But what really got me pumped was when he shared that he recently visited Rare and witnessed the impressive strides they’re making with Everwild. Can’t wait to see more!

Gaming News: Reliving Nostalgia with MGS and Psycho Mantis

Psycho Mantis isn’t just another common green-and-black pixelated villain; he’s a formidable psychological combatant disguised in digital attire and every gamer’s worst nightmare. Back when he first appeared, his chilling line, “I can predict your every move,” gave players goosebumps. The innovation behind his gameplay mechanics, particularly the way he actually read data from the player’s memory card, was groundbreaking for its era. Gamers like Fujikawa1988 vividly remember the shock of seeing Mantis manipulate their controller, an event that challenged the boundary between player and game. This eerie encounter not only intensified immersion but also established a powerful bond with the gaming storyline that lingered in players’ minds long after the final credits faded away.

Gaming News: Why Enemy Variety Should Top the Priority List in Modern Games

GameShrink has pointed out an interesting pattern in game development where many creators seem to overuse enemy reskins instead of inventing new challenges, drawing a humorous comparison to fast-food chains offering more fries with minimal effort. One commentator succinctly captured this feeling by saying, “Game developers, swapping colors or reskinning enemies on different levels is not variety.” Others shared similar sentiments, reminiscing about titles such as “The Legend of Zelda: Breath of the Wild,” expressing disappointment that after a few hours of play, most enemies have been encountered with only minor color changes for variation—quite dull! This trend highlights a broader concern: maybe we, as developers, should spend as much effort on designing unique opponents as we do on creating complex puzzles.

Gaming News: Nintendo Gold Points to be Discontinued – Gamers React!

For those not familiar, Nintendo’s Gold Points system was implemented as a rewards program. Players can accumulate points by buying digital and physical games, which they can later use for discounts on future purchases. Some gamers found this similar to discovering a five-dollar bill in your winter coat—an unexpected treat that helped them manage their gaming expenses more comfortably. Users like Hungy15 expressed that the program motivated them to buy additional games every month, as the points made each purchase seem more worthwhile. This added incentive definitely brought some cheer to players’ financial decisions, making budgeting for games a bit more palatable.

Gaming News: Like a Dragon: Pirate Yakuza in Hawaii Review – A High-Seas Hit!

I’m grateful to the gods for making me a Yakuza fan. Those games aren’t for everyone, but those who like them get a tasty treat often.” Indeed, the unpredictable and fun nature of Majima’s character permeates throughout gameplay, making each interaction exciting. With his role as a pirate captain, the game offers a unique experience that feels both new and familiar, giving fans plenty to savor. The game “Pirate Yakuza” promises a thrilling journey into the ridiculousness of open-world exploration, guided by an eccentric yet lovable leader.

Gaming News: The Tragic Tale of Ghost Story Games on Its 11-Year Anniversary

The tale of Ghost Story Games is a shift from optimism to disappointment. After achieving success with games like BioShock Infinite, there was widespread enthusiasm when the studio was established to keep producing groundbreaking content. However, as Jason Schreier’s post suggests, the studio has been unusually silent for an astounding eleven years. This prolonged silence has made it a lesson learned in the industry, causing discomfort among fans when asked about their work. As one observer succinctly stated, “It should be possible to release *something* within five years.” Regrettably, that hasn’t been the case so far.

Gaming News: Nintendo Gold Points to Discontinue – Players React

When Nintendo announced they were stopping the Gold Points system, gamers on forums generally felt something like this: “This is disappointing.” Many players voiced their disappointment because getting 5% back on digital purchases was more than just a small bonus. They believed it helped them buy games at lower prices and rewarded them for staying loyal to Nintendo’s platform. User Funkytowel360 pointed out that the Gold Points program not only saved money but also motivated digital sales, which benefited Nintendo financially. It looks like the era of player rewards may be over, causing a wave of sadness among fans who can’t help but shake their heads in regret.

Mado Monogatari: Fia and the Wondrous Academy comes west in 2025

The standard version of the game can be bought at specialty stores, but a Limited Edition is only available on Idea Factory International’s online store. As for now, we don’t know what extras come with the Limited Edition. Additionally, while there won’t be an English dub, the game will have both English and French subtitles.