Smite and the Role of Fun: Why Playing Your Assigned Role is Key (or Not)
In the thrilling world of Smite, I often find myself nodding along with ThtsTheWaySheGoes’ post, as it echoes a recurring theme among gamers: the delicate balance between assigned roles and personal enjoyment. It’s not unusual in the heated arena of Smite to encounter a Neith insisting on playing the ‘carry’ role, while her team yearns for her to fully unleash her goddess powers and excel at what she does best. This mismatch can significantly hinder our chances of victory, especially as the game progresses and teamwork becomes crucial in the mid to late stages. As one witty commentator humorously pointed out, “There’s something delightful about a mage support who feeds and builds full damage!” It seems players appreciate a dash of creativity, but when it disrupts the game’s flow, that’s when tempers flare.