Time Traveling in Persona: Should Persona 6 Introduce an Hour System?
InuMatte’s initial concept revolves around transforming Persona’s existing time management system into an hourly format. This change would enable players to participate in multiple activities during the game day with greater precision. Imagine a scenario where your day starts at 7 a.m., and every action consumes a specific duration. For instance, rushing to school might take an hour, but opting for a bus ride could get you there half an hour earlier, offering opportunities to socialize or cram in some last-minute studying. By introducing this level of detail, each action becomes significant, making every hour crucial, quite literally. This enhanced engagement could intensify the strategic aspect, forcing players to make thoughtful decisions about how to allocate their time more effectively.