Skull and Bones October Recap: Community Insights and Developer Shoutouts!

Keeping players involved is key to a game’s long-term success, and the team behind Skull and Bones seems to understand this. They’ve been openly communicating with the community and listening to feedback, which has helped improve the game. Players have noticed this progress, pointing out how much better the game has become since its early stages, thanks to the developers being willing to make changes based on what players want. This outreach is building a strong relationship with the community, with many players expressing appreciation for the developers acknowledging and responding to feedback on platforms like Reddit and Discord. This open communication is boosting player enthusiasm and creating a positive environment where players feel heard and valued.

EU Parliament urging social media ban for child influencers

Okay, so I’m seeing a lot more kids becoming big stars online, and apparently the EU is starting to notice too. They’re thinking about new rules to help protect those younger streamers and YouTubers – basically, making sure things are safe for kids who are trying to build a following and make content.

Corsair M75 Mouse Review: An Almost Great Mouse

The Corsair M75 wireless gaming mouse aims to stand out in a crowded market by providing a solid, no-nonsense option that delivers all the essential features you need in a mouse, without unnecessary extras.

Inazuma Eleven: Victory Road presents a captivating story that unfolds like an entire season of anime

Inazuma Eleven: Victory Road had a troubled development history, constantly facing setbacks. Originally announced as Inazuma Eleven Ares in July 2016, it was planned to launch alongside a new anime series of the same name. However, the game experienced numerous delays, even as the anime premiered in spring 2018. Throughout the development process, Hino, a key figure at Level-5, repeatedly explained the challenges they were facing, including detailed explanations for why the release was pushed back past May 2019, and even maintained a blog to keep fans updated on the Ares project.

Once beloved, this Bannerlord War Sails feature is now widely disliked. ‘It’s literally pointless and a waste of time”

Previously, attacking bandit hideouts was a great way for new players to gain experience and get useful equipment. These hideouts could also drop valuable items that helped boost your early-game income. You’d simply gather a team, defeat all the bandits, and then defeat their leader in a one-on-one or team battle. However, the system now functions differently.